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Chapter 1018 The future of the virtual world
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Chapter 1020 1019-hand movement
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... mmediately had a huge impact on the internet, especially in the entire game industry.
As the current hot topic, many people paid attention to the development trend of virtual reality games represented by GTA, which involved more than two billion gamers in the country and even the world.
In the parallel world, there were 2.8 billion active gamers in the world last year. Although only a portion of them were VR players, and there were even fewer players who bought the matrix gaming ...
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