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Almighty Video Game Designer - Chapter 643
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... ll the other FPS games.
The biggest problem faced by traditional FPS games and Overwatch was exhaustion.
!!“They were tunneling at any moment, and they could discover the enemy at any time, so the players ‘minds were always on high alert. Only when they died could they rest for a few seconds, and then they had to continue fighting. ”
“Although players in the Overwatch might not be instantly killed, they still had to maintain a high level of concentration. Number 7 ...
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