PREVIEW

... mission system into the format of "Evil Events."

Different from the ordinary process of "receiving missions—completing missions," almost all Evil Events had to be triggered. Players must find the correct trigger before they could receive missions.

But conversely, players could also use this logic to judge which events would be beneficial to them.

Evil Events will reward Evil Value, so the goal of Evil Events must be related to that—in other words, it can help the player level ...

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