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Fallout Game Merchant 2.0 - Chapter 18: You’re a seven-foot walking tank wielding a 20mm anti-tank rifle
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Chapter 17: A Certain Item
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Chapter 19: Chapter A.M.P.
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It's late in the evening. The full moon is in full view over a quiet, mountainous enclosure. Two mercs approach a small camp nearby. Inside the tent, a crackling flame could be heard as a man walks past a destitute slave girl, sitting on a cush ...
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