PREVIEW

... r "Data Kendo." She couldn't claim to "know her enemy," but her daily training allowed her to "know herself" better. After all, with each passing day, under her rigorous self-imposed regimen, she grew stronger. This strength, if left unchecked, could become a liability, a chink in her armor.

She arrived at a secluded clearing and drew her Zanpakutō, ready to begin.

Swoosh!

Under the cloak of night, Rukia's figure blurred, weaving across the training grounds as if there we ...

YOU MAY ALSO LIKE
MTL - A World Worth ProtectingChapter 1457 It's finally an illusion
 546.7k
4.1/5(votes)
ActionAdventureXianxiaXuanhuan

By the year 3029 CE, Earth’s technology has developed rapidly, borders no longer exist, and Earth has been unified, marking the beginning of the era of the Federation.

At that time, a huge sword flew from the heavens, piercing the sun and causing a huge sensation on Earth.

Perhaps because the scabbard of the sword was already in tatters, countless shards have broken off from it following the collision with the sun and spread across the universe. Many of these shards have landed on various places across Earth.

With the arrival of the bronze sword and its shards, a new unlimited energy source has suddenly appeared on Earth. This energy source has since been named Spirit Qi.

Spirit Qi is like air, thick in some places and thin in others. As the Federation and other factions gather more shards, they discover more information on cultivation, pill refinement, Spirit Stone refinement, and other techniques. The words on the shards have an ancient feel to them, making it a trend for people to use ancient language.

The appearance of Spirit Qi rapidly makes the original energy sources obsolete and has completely changed people’s lives. Not only has the Spirit Internet been formed, Spirit Qi has also changed the course of Human Civilization, causing the world to enter a civilization of cultivation. This would later come to be known as the Spirit Inception Era.

- Description from Novelupdates

MTL - StarCraft In the Palm of Your HandChapter 765 Imperial Unity 1 (2
 280.4k
3.9/5(votes)
Sci-fi

A person with a strong thirst for knowledge traveled to the future five hundred years later. There are cities sailing in space, aliens with technology far beyond the earth, and monks based on spiritual power.

After waking up in a frozen city, he found that he had suddenly awakened spiritual power, and he also brought a world of “StarCraft” with him!

the

- Description from novelbuddy

Brimful DepravationChapter 58 - : More Than Expected. (Part 7)
 551
4.5/5(votes)
FantasyAdultAdventureHarem

Front Page is “NAÍNDRA NUXINUS - CADET CUNN-69”.The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it.The “Imperishable”, Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives.With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person.The First Gift, is “Shards”, called “Cards” by some, this otorgue instant rewards when you exchange them in an “Imperishable Monolith”.The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask.The Third Gift, is the “Perennence”, with a 100 you won't Die if you are slain, you simply would “Respawn” in a “Memory Hall”, making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can “Revive” you by providing the missing resource.However, this comes with a drawback, you become a “Servant” of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%.The Fourth Gift, is “The Memory Hall”, unfortunately, they had an evil twin, “The Howling Wall”, which are created in places that had seen too many “Take Downs” in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched.Lastly, The Fifth Gift, is divided in three concepts, “Repercussion”, “Traits” and “Work”, being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for “The Imperishable”.But the Gifts don't come for free, as they attract a series of weird creatures from unknown territories, sprouting the so called “Graveyards”, “Factories”, “Hives”, “Nests”, “Lairs”, “Crops” and “Farms” across the entire world of “Leathemnur”.NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEDON'T GET FOOLED BY THE STARTA FAIR SHARE OF:ACTIONBEAUTIESMYSTERIESA WHOLE LOT OF:SMUTBONDINGINDECENCYCOMMENT FOR:KINKSDOUBTSSUGGESTIONS

Who Let Him Play Yu-Gi-Oh!Chapter 254: That Thing Again? (Bonus)
 3.7k
4.5/5(votes)
FantasyComedyGame

“Mr. Kira, many people believe that the current dueling environment has become increasingly toxic, with dominant trends of heavy traps and defensive, closed-off playstyles. They say this unhealthy atmosphere was brought about by you, as the new generation's Duel King. What do you think about this?” a reporter asked during an interview.“Slander! Pure slander!”Kira was angered by this accusation.“Why say it was me who started this?”“Dueling has always been like this!”It's not his fault.Who let him play Yu-Gi-OH!