PREVIEW

... en for a skilled solo developer, it could take two to three weeks just to get the basics in place. And that’s not even considering the server infrastructure. Beyond simply connecting players, one had to ensure that everyone saw the same world at the same time.

This was anything but easy when one had to deal with latency, synchronization, and unpredictable network conditions.

On top of that, the core game mechanics had to be rethought to accommodate multiple players, often requiri ...

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