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... all very obsessed with the ‘welfare’ that the God of Games bestowed with item strengthening.
It was not how to understand, however, since there were ‘wallet warriors’ that exist here in the truest sense of the term. After believers became Players, they were all basically pulled up to equal statuses—therefore, only three aspects could provide a sense of pride and accomplishment: items, players levels and the clearing progress of the explorable dungeons, which were the outskirts of the V ...
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