Previous chapter:
Chapter 61: Lecture
Next chapter:
Chapter 63: Ouverture
PREVIEW
... pers and Icarus's motto, the design was intended to ensure that no game lasted longer than 30 minutes.
Considering that only one out of a hundred players could claim first place, unless the match was specifically arranged for content creation on platforms like YourSpace—where 99 players were deliberately recruited for a fast-paced, entertainment-focused game—the minimum duration typically ranged between 10 to 20 minutes.
Unless the scrim ended after just one or two round ...
YOU MAY ALSO LIKE