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... > In the game, it was also occasionally used.
But what made "Space-time Illusion" stunning was that it didn’t just give players a broad concept of time reversal like other themes of its kind.
For example, you went back three days.
You went back a month.
Or you went back 20 years.
In "Space-time Illusion," you could reverse time in real time, even just a second before your last action.
And even if the character had died, the game wouldn’t end, but i ...
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