PREVIEW
... e are enemies ahead," "Next, jumping down is useful," "Aim for this."
Once the player has selected a template, they can fill in the asterisks with whatever they want to write.
But there are also preset templates.
Several large templates will first categorize the phrases players want to input.
For instance, [Enemies], [Characters], [Items], [Actions], and so on.
After locking in, more specific descriptions will be provided.
For example, what kind of ...
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