PREVIEW

... osive attacks raced above Odawara.

They were spears.

They were wielded by a single girl and they pursued a nonhuman woman who did not hide her fox tail or ears.

It occurred below the summer sun and above the city in which other battles took place.

“—————”

The spears smashed up the city.

The sounds of destruction and breaking came from a group of 4m cowling spears. There were 8 of them and they continually pierced downwards from the sky as they mov ...

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World DescriptionA sprawling, untamed cosmos reshaped by the Supreme Empress, a cosmic entity poised to ascend to an unknown plane. Before leaving, she transformed her cosmos into a merciless proving ground—a Lord World where beings from countless races and factions fight for supremacy. Lords awaken on infinite continents with a single talent, tasked with forging empires from humble beginnings. The twist? The Supreme Empress and her council of 10 Major Beings (all female, just below cosmic power) observe from the shadows, seeking a successor to rule the cosmos. Magic thrums beneath the surface, invisible to the weak, while ancient factions—elves, dragons, humans, and more—wield vast advantages. Kael El, an Earth transmigrator, steps into this chaos with two unparalleled talents, his sights set on total domination.Power System OverviewThe Lord System rules all: each lord gains one talent at birth (F to SSS, S+ being unique), driving exponential growth through conquest and kingdom upgrades. Kael’s talents—SSS: 100% Drop Rate (every loot drops, from talents to bloodlines) and EX: 10,000x Drop Multiplier (boosts quality or quantity per item, including summons)—shatter the system’s limits. Stats (Strength, Speed, Aura/Magic) scale across Three Planes of Existence: Mortal Ascension (Initiate to Infinite Lord), Universal Mastery (Universe to Omniversal Architect), and Void Transcendence (Void Seeker to Nihility Incarnate). Kingdom levels cap a lord’s potential (e.g., Territory Lv. 2 limits Kael to Mighty Lord, Lv. 30), unlocking higher tiers via rank-specific conditions. Subordinates benefit from loot, fueling Kael’s rise.MC’s Starting PointKael El awakens on a modest plot, Territory Lv. 1, with a rickety hut (upgradable), basic resources, and food for 8 days—no Summoning Altar yet. A former Earth gamer, he’s chill yet relentless, radiating unwavering confidence and a cool, dominant vibe. The 7-day peace period bars attacks on rival lords, forcing him to strategize with what he’s got. His 10,000x Drop Multiplier triggers on summons once unlocked, promising an explosive start. Calm under pressure and fiercely determined, Kael aims to build the ultimate kingdom, crush all rivals, and claim the cosmos, his flirty smirk hiding a “don’t mess with me” edge.

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What life is left for a warrior when there is no more enemy to fight?

…He knelt before her in the posture of a soldier giving honor to their Queen. And she didn’t even know it.

“Harth,” he rasped, “I come empty-handed. I bring no weapon. Because I swear to you, I will never choose to harm you. Never draw your blood—in anger, or in fear. I bring no shield. Because I vow I will never defend myself from your eyes, your hands, your mind. I am yours.”

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After a year of peace in Anima, Tarkyn finds himself… lonely. As the Captain of the Queen’s Guard and a lion-shifter, he has met every female in the tribes, but never found his mate. Certain he must have overlooked someone, Tarkyn undertakes a grueling ritual, pleading with the Creator to reveal her. But the ritual presses him to the end of even his formidable strength.

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.....

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