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... e the name "Darkness." Their movements resembled those of ninjas—"appearing and disappearing without warning" being their usual trick in the games.
And, notably... they possessed psychic powers.
In Black 2 and White 2, Hugh once mentioned that the trio had abilities to restrict a person's movements. That likely explained how they could surround the protagonist in-game and say "come along"—at which point the character would be compelled to follow as if under control.
"To p ...
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