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... d as an open world, running the map is naturally an essential part.
But as a game with a historical background and a realistic game style, it is impossible for him to be the same as "The Legend of Zelda: Breath of the Wild".
So in this game, the real immersion is the response made by the game.
Use real to harsh details to create a strong sense of substitution.
It's a game that looks identical to Grand Theft Auto, but in a completely different style.
If the "Gra ...
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