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For example, in Stoneville City, where the initial boss of the game is located, there is an iron gate in a certain attic, and players need to go in and pick up the key.
But when the player enters for the first time, the iron gate will be closed, allowing the player to look at each other with a fierce medieval knight.
There are many, many more similar insidious designs.
It looks like jumping won't kill you, but it's actually the point where you will fall to your death. ...
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