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Chapter 250 different development thinking
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Chapter 252 a gimmick
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... n Quest and Pokémon before are obvious examples.
These games do not have eye-catching graphics at the beginning, nor do they seem to be interesting to play, and they are a bit boring at the beginning.
At this time, if the game company intends to ruin it, it will be a big loss to just give up this type of game.
Sometimes players really don't really know what they like to play, so they have to tell them.
In the first week, thanks to Mario's fame, Mario Kart' ...
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