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... elt heavy. Yet it made no sense. The leather was thin and cheap. The contents of the bag were few and light.

Maybe something was wrong with me. Lately I've been noticing things I shouldn't. Aches, that didn't exist. Weariness that shouldn't.

"Maybe I'm finally dying," I said, somewhat hopeful.

"What's with that?" Jelti asked with a snicker.

Glancing at the short woman, I frowned and wondered why she was still here.

"Oh look at that. You want me to leave. S ...

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I will not die. Not for someone else.

...

For as long as Kairos could remember, he experienced things twice. Originally, Kairos believed that was completely normal. However, as he grew up, he realized that it was not nearly that simple.

Kairos would experience things one second before they happened. At first, he used it to avoid stubbing his toe or having a plate fall on his head. But as he got older, he realized that being too different from other people was essentially a sin.

And so, Kairos quickly covered his ability up and pretended to be a loner. He let himself get shoved around even when he knew he could avoid it, just to blend in with the crowd.

However, things weren't just left at that.

Along with his strange ability, Kairos always had dreams.

Dreams of a rising red sun.

At first, they were infrequent and more confusing than anything else. But as time went on, he had this same dream more frequently.

And it also became more terrifying.

Kairos would wake up in a cold sweat, not truly understanding why he was so afraid. That is, until one day.

When the red sun rose.

And the apocalypse descended.

……………………………………………………………

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This is an era of rapid iteration of game technology.

From the red and white machine to the computer, and then to the advent of VR technology, but a generation of time flies.

In a state of abnormal development, the game industry in this world is loyal to technology and ignores content.

A large number of VR games occupy the market, but most of them are based on simulation!

“”Urban Simulator”, “Navigation Simulator”, “Parkour Simulator”, what are these things!”

Senior game designer Yun Feng came across time and became the manager of a game studio on the verge of bankruptcy.

“And it’s all buyout games, isn’t it good for free games?!”

After awakening the system, Yun Feng resolutely started the game manifestation.

“Rainbow Island”, “Dungeon Warrior”, “League of Legends”, “World of Warcraft”……

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In awe-filled eyes, a new wave sweeps the globe.

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