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... ing the Space elements around her, her one step became equivalent to ten and in just a matter of few instances, she was right in front of Lenard.

CLANG!

Alexandra hacked her sword right at Lenard's neck but he blocked her, making a loud clashing sound.

GASP!

The spectators sucked in a cold breath of air as they witnessed Lenard blocking Alexandra's deadly offense.

He hadn't blocked it by any artifact or spell but simply with a pair of nunchucks!

Noticing her f ...

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He was promised a world of magic, dragons, and swords.What he got was a hijacked system, and a realm ruled by cultivators who crush mountains with a punch.

My Dreamwalker System
 
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Xander Nyxon was born with a gift: the ability to lift the veil of sleep and travel to the world beyond. He is one of the few rare individuals who can enter dreams and nightmares at will.

While most Dreamwalkers ply their trade on the Dreamscape, Xander Nyxon is one of the reckless few who travels to the Nightscape seeking answers from the deceased. However, walking through nightmares is a perilous task even for the most experienced Dreamwalker.

A thin veil separates the real world from the realm beyond, holding the terrors of the Nightscape at bay. But things quickly go wrong when a group of cultists cause the wall between the worlds to crumble. What happens when dreams and nightmares merge with the real world and twisted Ethereals start clawing their way out of the Nightscape?

***

Xander was lifted off his feet and pushed back several paces. He desperately tried to get back on the ground, but his legs kept dangling mid-air.

“I knew you’d be coming,” the mysterious figure whispered, pulling his hood back to reveal a hideous face riddled with scars. He was blind in the left eye and all his teeth were grimy black.

“What the hell are you freaks up to?” Xander growled, desperately trying to break free from the cultist’s grasp. “Who are you guys?”

The cultist smiled at this and replied, “Our names are inconsequential, Dreamwalker. But I think you already know what we are up to. Our world is plagued by sin. It is time for it to be cleansed by the Dark Deity’s blessing!”

What to expect?

1. Dungeons.

2. Magic.

3. Creatures from folklore, myth and fantasy.

4. A level-up system with skill upgrades.

5. Mystery and adventure.

……………………………………………………………

Dear readers! Without any ads, maybe you will prefer .

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JACKAL AMONG SNAKESWhat’s Next?
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The royal bastard of House Vasquer, Argrave, changed after his stay studying magic at the Tower of the Gray Owl.

The sickly man's awkward posture and cruel behavior have been replaced with a neat dignity and acerbic wit.

Though once listless, he now strives towards his goals with a life-or-death tenacity.

Most come away thinking he seems to know too many details about too much. Few can claim to know his motives or his goals.

Yet behind that confident appearance, the primary contributor for an open-world RPG's wiki battles existential dread and things far beyond his ken as he struggles to adapt to a grim, gothic fantasy world mirroring his favorite game.

The prospect of fighting against a world-ending calamity loses all of its appeal when it transitions from entertainment to reality.

Argrave is spurred towards unwanted heroism to preserve his life as he struggles desperately to keep this sinking ship afloat.