Apocalypse Baby-Chapter 214: Upgrade [1]

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A stronger version of [Foresight] combined with [Godspeed Rampage] would make him unstoppable.

Against weaker opponents? Instant victory.

Against stronger ones? Total dominance.

Time to upgrade.

Alex pulled up his [Attribute Converter] and poured 50 stat points into Agility.

A slight surge of speed rippled through him—but he wasn't keeping it.

Sacrifice.

The converter absorbed the points, demanding an equivalent trade.

A moment later, a glowing stone materialized in his hands.

Without hesitation, he pressed it, selecting [Foresight] from his skill list.

[Upgrading...]

[Upgrade Successful]

Alex's eyes glowed electric blue.

He grinned.

Now, let's see what you've become.

[Foresight (B) is now [Omnigaze] Rank-S]

[OmniGaze (S)]

Effect: Allows the user to see 10 seconds into the future with extreme clarity. This makes it nearly impossible to be caught off guard, as they can anticipate attacks, dodges, counters, and enemy movements with near-perfect accuracy.

Cost: 5 Mana per minute. After 30 minutes, the cost increases to 8 MP per minute due to cognitive strain.

Bonus (Pregonition Surge): Can briefly enter a hyper-awareness state, where the user can slow down their perception of time, making everything around them appear to move in slow motion. This helps them process their foresight better, allowing for near-instant reactions to attacks or opportunities.

Limitations: Overuse of Precognition Surge can cause severe mental fatigue or temporary blindness. Cannot predict events influenced by higher-dimensional beings or fate-altering forces.

His heartbeat pounded in his chest, a steady drum of excitement.

Ten seconds?

Now rat was more than just an improvement.

That was an eternity in battle.

A fighter with three seconds of foresight was already terrifying.

But ten? That was something else entirely.

He flexed his fingers, letting the new power settle in.

He could see every move before it happened. Every feint. Every attack. Every desperate attempt to land a hit.

He could dodge before an enemy even thought about striking.

He could counter before their muscles even tensed.

Alex exhaled slowly, a shiver running down his spine.

This... was broken.

And he loved it.

With this… he wasn't just fast.

He was untouchable.

But he wasn't stopping here.

His eyes shifted back to the skill list.

[Stone Face (S)]

Already maxed out. No point in trying to push it further.

He moved past it.

Then his gaze landed on the next skill.

[Earth Swim (B)]

A smirk tugged at his lips.

Without hesitation, he went through the now-familiar process—pulling up [Attribute Converter], sacrificing attribute points, and watching as the system materialized an Upgrade Stones in his hands.

Alex used them

Then a notification popped up.

[Upgrading...]

[Upgrade Successful]

[Earth Swim (B) is now Terra Phase (S)]

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[Terra Phase (S)]

Effect: The user becomes one with the earth, freely diving, gliding, and even instantly emerging anywhere within a 50-meter radius while submerged. They can remain underground for 10 minutes and sense vibrations within a 50-meter radius, making it nearly impossible to be ambushed.

Mana Cost: 2 MP per second (high mastery reduces strain). After 5 minutes, the cost increases to 6 MP per second due to prolonged exposure.

Advanced Effect – Seismic Shift:While submerged, the user can cause localized tremors to destabilize enemies, collapse terrain, or even create pathways. Costs 40 MP per use (more for stronger quakes).

Limitations: Can't phase through non-earth materials (e.g., metal, magic barriers).

Alex's smirk deepened.

Before, there had been a time limit—now, that was reduced.

He could now remain underground for 10 minutes, slipping beneath the earth like a phantom.

He could phase through the ground and reappear anywhere within 50 meters,

Stealth? Perfected.

Escape? Effortless.

And then, there was the bonus ability.

He could cause mini-earthquakes, collapse the terrain itself, trapping enemies--throwing them off balance before they even knew what was happening.

Nothing that touched the earth could hide from him now, as he could feel every step, every vibration, making sneak attacks pointless.

Alex rolled his shoulders, feeling the new power settle in.

Then his gaze locked onto the next skill in line.

[Petrify (B)]

Time to break this one, too.

[Upgrading...]

[Upgrade Successful]

[Petrify (B) is now Dominius Rank-S]

[Dominius (S)]

Effect: The aura now covers a 60-meter radius, instantly locking all enemies in place for up to 15 seconds. This version of the skill completely negates movement, making escape nearly impossible.

Additional Effect:

- After paralysis ends, all affected targets experience crippling energy disruption for 10 seconds, preventing them from activating skills or casting spells.

- For 15 seconds after paralysis ends, enemies feel as if gravity has increased tenfold, making movement extremely difficult and reducing their speed and agility by 70%. Weaker enemies may collapse entirely under the pressure.

Mana Cost: 150 MP per activation. Can be extended for 10 more seconds at the cost of 25 MP per second.

Limitations: Extremely powerful beings may break free within 5 seconds or less but will still suffer the energy disruption and gravity effect afterward. Does not affect beings completely immune to paralysis or gravitational effects.

Alex's lips curled into a sharp grin.

Sixty meters.

Fifteen seconds of absolute paralysis.

And that wasn't even the worst part.

After those fifteen seconds of helplessness, their bodies wouldn't just recover. Their energy would be in chaos. Their nerves scrambled. Reactions sluggish. They wouldn't be able to fight properly, even after they broke free.

Alex exhaled.

Insane.

He could already picture it—an entire battlefield locking up, warriors frozen in mid-swing, spells fizzling out before they could even be cast.

And when they finally managed to move again?

They'd still be helpless.

His grip tightened.

This wasn't just crowd control.

This was suppression.

A death sentence for his enemies.

Alex's pulse thrummed with anticipation as he scrolled down to the next skill.

His fingers twitched.

His eyes darkened with something sharp—something hungry.

The next skill in line?

[Minor Telekinesis (C)].

His lips parted slightly, excitement building.

[Upgrading...]

[Upgrade Successful]

[Minor Telekinesis (C) is now Godhand (S)]

[Godhand (S)]

Effect: The user gains absolute telekinetic mastery, able to control multiple massive objects (up to 10,000 kg each) with precision. They can manipulate matter at extreme speeds, allowing for devastating attacks.

Advanced Effect:

The user can now disrupt enemy movements by controlling the force around them, making them feel heavy or light at will. Can now stop and deflect energy-based projectiles (like fireballs or lightning bolts) with extreme focus.

Mana Cost: 50 MP per second while active. Manipulating gravity-like effects on enemies: Varies based on resistance. Deflecting energy-based attacks: High-cost depending on attack intensity.

Limitations: High-rank beings with strong willpower or magical protection can resist control. Using too much force or controlling too many objects at once can cause mental strain. Cannot directly crush an enemy using telekinesis unless they are significantly weaker.