Building a Gaming Empire From Scratch-Chapter 652 - 619: Who is the Weak One?

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Chapter 652: Chapter 619: Who is the Weak One?

It’s understandable that the French players have mixed feelings.

After all, they took advantage of the server benefits last week to successfully kick Germany off T1, stepping on their heads and seizing the number three spot on the “Battlefield” national warfare point rankings.

And the German “Battlefield” players, as soon as they got the server, wanted to overturn the French and regain their T1 position.

Such a straightforward confrontational relationship is clear not only to the players from both countries, but also to “spiritual Frenchman” Turner.

Reflecting on the recent intensity of his teammates in national warfare, he is already becoming anxious: is this T1 ascent France’s only chance?

If so, then the importance of this “Peak War” is undoubtedly even greater.

On Monday, the Cloud Dream “Battlefield” team conducted another substantial update and detail adjustment.

The “Bloody Banquet”, the map that made Lincoln’s gaming experience very poor and gave players a “creepy” feeling upon entering, was also modified in this update.

— The architectural details were changed, and the decorative landscape was adjusted to create more blind spots.

This limited the situation where both players would suppress the entire map from a commanding height after occupying the castle.

Although the side occupying the high ground still has a significant advantage, it is no longer virtually impossible to play as before.

Of course, what players are more concerned about in this update is the player selection criteria for the “Peak War” —

A thousand participants from each country, including 300 domestic players with the most wins, and 300 players with the highest winning rate (requiring more than 20 matches played; maintaining a 100% win rate after playing only one is not allowed).

The remaining 400 spots will be randomly drawn from online players.

If the “Peak War” starts and some players cannot participate due to an accident, the missing spots will also be randomly drawn from the online players of the country.

This selection method mixes both the strongest and average level of each country’s players in pursuit of fairness.

Although skill may not be as important in the large battlefield of the “Peak War”, weapons, supplies, terrain, and allies are key factors in influencing the battle.

Turner is now quite sure that he can secure a spot.

So he really, really wants to win!

*

In contrast to the French players’ worries, the British players are simply angry.

Very, very angry!

Starting last night, as the dust settled on the new week’s warzone allocations, and they became the T3 War Zone’s number one, ahead of India at number two, players from both countries started arguing online.

— Mainly because British players cannot accept that they are on par with India.

French players also came over to mock them: “Oh, you’re the number one in the T3 Warzone, how impressive! We’re only third but guess which warzone we’re in?”

Faced with this, the British players have given up responding and simply accept the mockery.

However, they can’t tolerate India!

They had been arguing for a day and were still angry when they saw that Germany, which had been in a similarly difficult situation, would soon have a server as well.

Would they be the only ones left without one?

That’s unacceptable!

—In fact, there are many other European countries without servers, but in the eyes of British players: since France and Germany both have servers, only the UK is left without a server in Europe!

The sense of urgency doubles!

The immediate reaction of British players: frantically applying for protest schedules!

Starting from this Thursday, apply for an entire month, one day is not allowed to fall behind!

Of course, that’s just expressing their anger.

From the experience of Germany’s struggle, protesting has minimal significance.

The truly effective action is: strike!

A national strike!

And all mobilizable social groups should be involved, especially environmentalists, animal protectionists, vegetarians, and LGBTQIAPKDXR+ people!

This is quite difficult, and Daniel doesn’t quite understand how German players managed to do it.

After all, the most environmentally friendly thing Cloud Dream has done seems to be that “Mirage 2.0” is wireless, barely not creating too much cable waste…

As for animal protection—

Cloud Dream only recently made a hunting game, updated it this morning, and is even about to hold a large-scale “Animal Hunting Contest.”

Animal protection organizations should hate Cloud Dream instead of helping them build a server center.

As for vegetarians, how many national dishes have been gathered in the virtual world’s metropolis?

Apparently not much.

The last and most troublesome point: Cloud Dream essentially does not recognize sexual minorities.

It’s not that they don’t recognize it, it’s more accurate to say: Cloud Dream doesn’t care.

You can claim your sexual orientation is robots, octopuses, or something outrageous like orcs. You can also create flags, parades, and sew it on your clothes, even add it to your name (-gender fluid)…

It’s all up to you, Cloud Dream doesn’t care.

But no matter how extravagant you are, in your Cloud Dream account information, there are only two choices for gender:

Male, or female.

There’s no third option.

There’s definitely no spectacle of America’s 97 genders.

Opposition is invalid, protest is invalid, complaints are invalid, everything is invalid, play if you like.

The cooperating companies in Europe have more or less given feedback to Cloud Dream, hoping to add a few more options, or at least add one more option – [Other]

But Lincoln is stubborn and unwilling to change.

He’s not even willing to add [transgender] to the options.

It’s not that Lincoln doesn’t sympathize with real sexual minorities, it’s just that some people can’t be spoiled!

The more you accommodate, the more absurd they become!

If you make the slightest concession, they will take advantage of it, follow you with more demands, and get more preferential treatment.

Lincoln hates this kind of behavior, so he never intended to give any preferential treatment from the beginning.

So now, British players like Daniel feel that it’s hard to mobilize these special groups…

What’s even more frustrating for British players is that they don’t even stand together!

It even looks like they’re on the verge of splitting up—

A lot of Scottish players are protesting online, demanding to separate from English players!

They think it’s because the English players are so weak that they got dragged down and stuck in the T3 War Zone.

Yes, there is a problem with the hard conditions of internet speed.

But technical problems are equally important!

It must be the English players who have poor skills and are dragging them down.

So, they demanded to set up a [Scottish server] and participate in [Peak War] in the name of [Scotland]!

This issue has gotten quite big, and the British social networks have become a mess.

English players, in turn, feel that Scottish players are weak, and that Scottish players are dragging down the English players!

Even resorting to personal attacks—

“A bunch of weaklanders who don’t know how to play games!”

As a result: both Scottish and English players insist on “righteous separation” from each other.

Cloud Dream’s British game partner, Creative Code, has already submitted this matter to Cloud Dream and analyzed its pros and cons.

The documents were relayed to Lincoln by Jerome in the afternoon.

Lincoln’s first reaction after reading their problem was, of course, “Let them fight!”

He even wanted to stage another national referendum to watch the drama.

But he quickly calmed down and realized it wouldn’t work.

When [Peak War] starts, each country has 1,000 players. Even a populous country like Daxia has only 1,000 players. If you divide the United Kingdom into Scotland and England, the quota doubles immediately; how can that work?

If he dared to agree, Daxia players would rebel tomorrow and perform a show of mutual disdain, then quickly set up 20-odd province teams!

Even splitting the slots is complicated because the number of players on both sides isn’t equal, and it’s a problem to divide the slots.

In short, it’s a lot of trouble, and thankless.

Cloud Dream is not a British company, so why bother to serve these masters?

So Lincoln replied to CC Game Company:

[I suggest organizing a large-scale competition where English players and Scottish players compete against each other, the loser shuts up.]

[Cloud Dream can provide full technical support and help you broadcast the competition to the whole world.]