Dark Sand: My Players Are All Actors-Chapter 556 - 281: The Giantization Rankings
The demon horde’s cavalry pursued the players’ cavalry relentlessly, determined not to let them escape.
Clearly, Xingtian and Feilian also understood that these cavalry were the elite among the players, and moreover, they were a key maneuvering force that the players rarely possessed.
If they could annihilate this cavalry in one fell swoop, then the battlefield would shift in a direction that was highly favorable to the demons!
Even the headless Xingtian felt some puzzlement at this moment.
Why would these natives dare to charge out?
To the demons, this was apparently a very foolish act.
If the natives had continued to defend within the strong city, it would require a great deal of effort for the demons to take it down.
But they actually took the initiative to leave the city to seek a field battle with the demons?
Who gave them the courage to do so?
Although the natives’ horsemanship was as if they had activated cheats and their combat power was off the charts, the demons firmly believed that in the face of sheer numbers, any skill was meaningless.
It was only when they were hot on the players’ tails, gradually closing in on the players’ horses’ backsides, that the players suddenly picked up speed!
Clearly, the players had been conserving their horses’ strength, not racing at full speed. Seeing the demons drawing close, they now accelerated forward.
The demons naturally would not show weakness.
Jin cavalry and Northern Barbarians’ cavalry all sped up, intending to crush the players’ cavalry in one fell swoop.
However, to their surprise, the players suddenly dispersed their formation, simultaneously splitting into several cavalry detachments!
These cavalry weaved their way into the players’ formation from the front, slipping through the gaps wherever they could find them.
Before the demons’ cavalry lay a spread-out battlefield, along with an array of dense gun muzzles.
During combat, cavalry occupied a vast area.
After all, in ancient warfare, cavalry needed to clearly distinguish their formation and locate the positions of officers at all levels, hence they required a large space to deploy and organize troops.
Because the players were equipped with game mechanics, they could visually determine the location of their squad, greatly reducing the space needed for cavalry movements during combat and concentrating their charge more effectively.
But even so, when such a large cavalry force thundered across the field, it still felt as if they covered the sky and earth.
But at this moment, they flowed like the tide - smoothly slipping through the gaps left by the Divine Machine players and crossing through.
Then, behind the Divine Machine players, they regrouped on the open ground.
For cavalry, the ability to regroup after each charge and movement was also extremely critical.
And in this respect, the players naturally outperformed the ancient armies.
While the cavalry players were regrouping, the Divine Machine players, each with a tiger squat cannon, had already begun to fire in unison!
These portable cannons took full advantage at the most appropriate range, releasing a massive volley of lead shot instantaneously, which turned the lead demons’ cavalry into sieves!
Although the demon cavalry were enhanced by Demonic Qi, they were certainly not equipped to withstand gunfire.
In an instant, a large number of creatures in the front ranks fell, thrown from their horses to their deaths, both man and beast dying on the spot.
Each tiger squat cannon was loaded with multiple layers of small lead shot before being topped with a large lead ball; therefore, in addition to a shotgun-like spread, a heavy lead ball also blasted out, tracing a perfect parabola through the air before tumbling down, skewering several cavalry like candied haws before burying itself into the ground.
This salvo struck a heavy blow to the demons’ cavalry, killing or wounding nearly half of the frontmost elite forces.
Yet, black smoke continued to rise from the eyes of the demons in the rear, who, in defiance of death, actually accelerated over the bodies of their companions, charging towards the players’ formation!
If it were a regular human cavalry unit, this round of shooting might have caused them to completely collapse.
But the demons, fearless and fierce, were unaffected by the deaths in their front ranks.
"Fire!"
The players who had already fired quickly retreated, while those at the rear quickly moved forward, setting up the tiger squat cannons they had prepared in advance and continuing to shoot at the demons!
After three volleys like this, the Divine Machine players, originally in three rows, had each fired their tiger squat cannons.
With the enhancement from the players’ talents, these cannons had exerted tremendous power, significantly improving both their accuracy and lethality.
However, tiger squat cannons could only be fired once.
After all, the Divine Machine players were still using ancient artillery techniques.
Take the tiger squat cannon, for example; its loading process was extremely cumbersome. It required laying down layers of small lead shot and then tamping them with spacer material - a process both intricate and unforgiving of errors.
Although the Divine Machine players’ talents were sufficient to ensure perfect loading of the cannons without the risk of bursting, each loading process still wasted a considerable amount of time.
On a battlefield where moments could determine outcomes, there was essentially no chance for a second loading.
But that was no concern, for the players had already anticipated this.
They swiftly packed the tiger squat cannons back into the Divine Machine cases and then each drew their muskets.
This was an elite Divine Machine troop.
Therefore, each of them carried three muskets.
The players had already discovered the wondrous effect of the Divine Machine case.
It was not just a massive storage space large enough to accommodate a tiger squat cannon, but its internal physical properties were also peculiar.
If this was in reality, muskets could not be loaded too far in advance.
Because there was a risk of accidental discharge, the possibility of bullets falling out, or the gunpowder becoming damp. When it was actually time to fire, misfires were highly likely.