From Moving Crates to Killing Gods
In Argent, you have twenty one years to live.On your twenty first birthday, the System assigns you an ability and teleports you beyond the barrier. So far, only four people have ever survived the exile.The reason?The outside is filled with Corruptors, and Corruptors cannot be harmed. They are forces of nature. Walking disasters. You don't fight them. You just pray they don't find you.Allaran knows this. He's known it his whole life.An orphan raised in the warehouses, he spent his days hauling crates from loaders to shelves. Useless work for a useless boy. He made peace with dying long before he ever learned to hope.Then his twenty first birthday came.His ability manifested.Switch.The power to change the location of two things.A joke. A warehouse clerk's trick in a world where survival depends on being extraordinary.What he didn't know was that his useless power could do something no one had ever done before.Kill the unkillable.The Corruptor's head landed in his hands.The eye blinked once. Twice. Then went still.And the System lit up with words no living human had ever seen:You Slayed [King Emi Level ???]XP Threshold Met.[Leveling Up].In that instant, something Argent had never known was born.Hope.
- C.70: Before We CrossNEW
- C.69: Field TripNEW
- C.68: New TrainingNEW
- C.67: RecoveryNEW
- C.66: Zen AllaranNEW
- C.65: Second WindNEW
- C.64: Juice FriendNEW
- C.63: WorryNEW
- C.62: Good SleepNEW
- C.61: Weirded OutNEW
- C.60: Across the WastelandNEW
- C.59: After The FirstNEW
- C.58: Not Where I Should BeNEW
- C.57: Wrong SkyNEW
- C.56: A Weapon BleedsNEW
- C.55: One HundredNEW
- C.54: Fast, Medium, SlowNEW
- C.53: Basic KnowledgeNEW
- C.52: TenNEW
- C.51: Silver MasterNEW
- C.50: NervousNEW
- C.49: Pillow AttackNEW
- C.48: Fast SpinNEW
- C.47: New RecordNEW
- C.46: ConfidentNEW
- C.45: PulseNEW
- C.44: TrainingNEW
- C.43: Playing DeadNEW
- C.42: Bird RoutineNEW
- C.41: Noblesse ObligeNEW
- C.40: AwakeningNEW
- C.39: ForgottenNEW
- C.38: LevelsNEW
- C.37: The ImpossibleNEW
- C.36: VowNEW
- C.35: SpireNEW
- C.34: OnesNEW
- C.33: Dead KingNEW
- C.32: Heavy EyeNEW
- C.31: SingNEW
- C.30: TraitorNEW
- C.29: Desperate GambleNEW
- C.28: The Cost of PanicNEW
- C.27: Terminal VelocityNEW
- C.26: FlyNEW
- C.25: Preventive MeasureNEW
- C.24: SecretsNEW
- C.23: ReunionNEW
- C.22: TowerNEW
- C.21: UpNEW
- C.20: Portable HopeNEW
- C.19: WardNEW
- C.18: BrowNEW
- C.17: BloopNEW
- C.16: The MisfitsNEW
- C.15: MallNEW
- C.14: Two CanteensNEW
- C.13: Blue MossNEW
- C.12: RuinsNEW
- C.11: LightNEW
- C.10: ChargeNEW
- C.9: The First FlawNEW
- C.8: Silver MonsterNEW
- C.7: The LakeNEW
- C.6: Three TeamsNEW
- C.5: CompanyNEW
- C.4: TunnelsNEW
- C.3: The OutsideNEW
- C.2: ExileNEW
- C.1: SwitchNEW




















