Gamers Are Fierce-Chapter 712 - 710: Fountain Pen
Seven thousand one hundred and twelve...
Seven thousand one hundred and thirteen...
Darkness, deathly still.
Bob floated in the darkness, silently counting in his mind.
To say he was floating wasn't quite accurate. He had lost all his senses. He had no idea where he was or what condition his body was in. Besides a brain that was still functioning normally, he had nothing else to rely on.
Since I can't feel anything, it's no different from floating in a pitch-black void, Bob thought, as a childhood memory of a shipwreck, where he had almost drowned, flashed through his mind.
The icy black seawater stung his skin. The sense of suffocation crushed his lungs. Beneath his legs treading water, the shadow of some huge and deadly silent creature seemed to pass.
Fear of the deep sea indeed used to make Bob restless, but compared to sensory deprivation, it paled significantly.
Wait, what am I thinking?
A self-mocking thought crossed Bob's mind. After being deprived of his senses, he found his imagination ran wild easily; those fragmented memories buried deep in his mind bubbled up like air bubbles. 𝗳𝚛𝗲𝕖𝕨𝕖𝗯𝚗𝚘𝕧𝕖𝗹.𝗰𝗼𝕞
The urge to sigh welled up in Bob. What he experienced with the note was perhaps not lethal, but in terms of agony, it was just as bad, if not worse.
I wonder how much longer I'll have to stay here... Bob thought silently, his brain autonomously calculating the time.
Suddenly, an incredibly faint light appeared in the corner of his vision.
Hm?!
No words could describe the astonishment in Bob's heart. He adjusted his orientation to get a better view of where the light was coming from.
It was... a red dot. A faintly flickering red dot of light.
* * *
「Fourth floor, Room 0408.」
Looking disheveled and covered in blood, veins bulged on Mule's hand as she gripped the pen Li Ang had given her, hovering it over the paper.
The time was 01:40. An hour and fifteen minutes earlier, she had received the note for tonight. It had a single line written on it: [Play a supernatural game].
Well, since it was in the note, she had to follow it obediently.
As an information broker, Mule was adept at analyzing information and making decisions. If a player had to engage in a supernatural game, naturally, the simpler and safer, the better.
Within a minute of receiving the note, Mule had mentally reviewed all the supernatural games she knew.
For Bloody Mary, you walk into a pitch-dark bathroom alone, holding a candle. You call out "Bloody Mary" three times to the mirror to see the terrifying woman in the reflection—the one who brutally killed countless young girls to preserve her youth forever.
For the Charlie Game, you prepare a piece of paper and two pencils. You divide the paper evenly into four sections, writing two "yeses" and two "nos." Then, you place the two pencils at right angles to act as boundaries for the areas. After repeatedly calling for Charlie, you can summon a demon capable of prophecy to communicate with.
In addition, there were the Pen Spirit, Mirror Immortal, Chopstick Spirits, the Corner Game, and the Bathtub Game.
Since it was required by the note, these supernatural games were very likely to mutate during their execution, turning from harmless to extremely dangerous. A slight misstep could cost one their life.
The safest option, of course, is to peel an apple with a knife in front of a mirror, Mule had thought at the time. But this supernatural game isn't widely known or popular, so there's a chance the note won't acknowledge it, and I don't have any apples on hand either...
The hotel fridge only contained beer and soda; there was no fruit.
And there were no dolls (which involved walking three laps around the balcony with a doll, jumping thrice on the bed, and then hitting the doll three times), or umbrellas (at dawn, opening a black umbrella indoors might reveal something underneath).
The above three supernatural games might have been the safest. Yet, the lack of necessary items (at such times, she couldn't help but envy Li Ang for his Alchemy skills) left Mule to choose from more dangerous games.
For example, the Pen Spirit.
Mule sat at the desk. According to the rules of the Pen Spirit game, she divided the paper into several areas, each corresponding to words like "East," "South," "West," "North," "Yes," "No," or "Doubtful."
After dividing the areas, Mule, clutching the pen given by Li Ang, hovered it over the paper. Holding her breath and concentrating, she began to ask questions.
For her own safety, Mule naturally didn't dare to ask dangerous questions, such as when she would die, the gender of the Pen Spirit, the Pen Spirit's cause of death, what the Pen Spirit looked like, or asking the Pen Spirit to appear and meet her directly—posing such questions in the hotel's context would just demonstrate reckless audacity.
The questions Mule asked were all risk-free, like: "Have you arrived? Can I ask questions?" or "Will I have bad luck recently, or lose something?"
Everything was going smoothly until Mule asked a question, and things began to gradually spiral out of control.







