God's Imitator-Chapter 328: Basic Rules

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"Is this the game invitation God's Imitators receive?

"A selection game with full participation, and such a high elimination rate?

"Although our community has one death exemption ticket, with full participation, it basically won't be my turn to use it.

"I don't know if obtaining God's Imitator qualifications now is a good or bad thing...

"God's Imitators have additional death probability, but can also participate in game design, planting loopholes in the game or specifically designing rules they're good at.

"I still need to first look at what the specific rules are."

Seeing the blatant mortality rate numbers in this invitation, Xu Zhao didn't panic too much.

Although player mortality rate would stack with God's Imitator mortality rate, this could be avoided.

God's Imitators could leave backdoors for themselves in games. This was almost universally known.

After all, after games ended, all rules would be updated within communities, and hidden rules could be seen at a glance.

Some hidden rules, you could tell at a glance were backdoors God's Imitators left for themselves.

As long as you knew these hidden rules in advance and mastered sufficient information gaps, you could establish enormous advantages in games.

The Gallery didn't prohibit this type of behavior. It could even be said the Gallery encouraged God's Imitators to leave backdoors for themselves in games, as long as it wasn't too excessive. This was a natural and justified privilege.

If Xu Zhao hadn't obtained God's Imitator status, he couldn't possibly know the next game would be a selection-type game with such high mortality rates. He couldn't prepare mentally in advance, and after entering the game he'd very likely panic.

But now, he not only knew part of the content in advance, he could also design a game unit himself.

If he could encounter his own designed unit in the game, survival rate would inevitably greatly increase. At least he could ensure he definitely wouldn't be in the bottom 30% of players.

Of course, risks still existed.

But since the Gallery had already given him God's Imitator status, he couldn't refuse at this point and could only accept.

Xu Zhao quickly looked at this game's 'Basic Rules'. As a God's Imitator, he had to design his own game unit under these basic rules.

[Basic Rules]

[I. Matching Mechanism]

[The game is divided into 12 different game lobbies. Each lobby has 20 different players, randomly drawn one each from 20 different communities.]

[Within the same game lobby, there will be no players from the same community.]

[Game units designed by God's Imitators will be randomly distributed to different game lobbies in the form of 'game rooms'.]

[Each game lobby has 6 different game rooms. Each God's Imitator's game room will be distributed to at least 3 different game lobbies.]

[Players in lobbies can freely choose game rooms to play.]

[II. Game Room Earnings]

[In each game room, there are corresponding chips. Chips from different rooms are not interchangeable.]

[When designing their own game room, God's Imitators can obtain a certain amount of 'funding'.]

[Funding amounts range from 30,000 to 150,000 minutes of visa time. The more times players play games within the room, the higher the room's unlocked funding amount.]

[As the game continues, each game room will obtain corresponding 'funding withdrawal quotas'. Players holding that room's chips will divide the currently withdrawable funding according to the 'held chips / total current chips in that room' ratio.]

[Additionally, God's Imitators can choose to invest their own visa time to increase the funding quota ceiling in game rooms.]

[III. Player Death Exemption Rules]

[In the game, players can obtain 'Death Exemption Cards' by earning visa time.]

['Death Exemption Cards' consist of five cards presented as 'equipment cards', specifically 'Helmet', 'Chestplate', 'Bracers', 'Greaves', 'Boots'.]

[Each card has a 20% chance of death exemption. Collecting five different cards provides 100% death exemption.]

[Duplicate cards will not additionally increase death exemption probability.]

[For every 10,000 minutes of visa time players earn in the game, they will receive one fixed card, but the specific piece is random.]

[At game end, all players will default to suffering one instant death penalty.]

[If the number of dead players is less than 30%, players who earned less visa time from the game will be selected to make up 30%, with an additional instant death penalty imposed.]

[IV. Lobby Basic Functions]

[In the game lobby, each player will be allocated an 'Auction Terminal'.]

[Players can freely trade 'Death Exemption Cards', 'Chips', 'Visa Time' and other items at the auction terminal.]

[Players can use existing visa time to purchase items or chips, but can spend at most 20,000 minutes of visa time, which is not considered game earnings.]

[V. God's Imitator Reward and Penalty Rules]

[When designing their own game room, God's Imitators can freely adopt (including but not limited to) the following two profit methods to earn visa time from players.]

[1. When players profit from playing games, obtain a fixed percentage 'rake'.]

[2. When players auction items, obtain a fixed percentage 'transaction tax', but can only affect items produced from their own game room.]

[The game room's gameplay rules will automatically display on the display screen at the room entrance.]

[Besides this, God's Imitators can freely choose whether to display 'rake' and 'transaction tax' on the display screen. They can choose not to display, but cannot display false information.]

[At game end, if God's Imitators obtain less than 50,000 minutes of visa time from game players, they will suffer one instant death penalty.]

[If God's Imitators who fail to meet the standard are fewer than 20%, they will be made up to 20% by lowest to highest earnings.]

...

Xu Zhao read these basic rules over and over many times, then came to a preliminary conclusion.

"So as a God's Imitator, to survive in this game, the most important thing is to increase my own earnings.

"If I can't earn 50,000 minutes of visa time, I'll basically certainly die. Even if I earn enough, I might still die.

"Overall, the more money earned from players, the better.

"As for ways to earn money, I can 'rake' and also collect 'transaction tax'. Normally, everyone should use both methods together, right?

"The key is how to determine these two values.

"Each room will have funding. Yes... let me roughly calculate the corresponding values first."

Xu Zhao took paper and pen and began simple calculations.

Looking at the game rules, even if God's Imitators themselves didn't put money in, each room still had 30,000 to 150,000 in funding.

Each lobby had 6 different game rooms, so game funding was at least 180,000 and at most 900,000.

This difference was still quite large.

Because funding in the game needed to be unlocked through a certain number of game plays, not all rooms would necessarily reach the maximum ceiling.

If calculated at seventy percent, then each lobby's funding could be approximated as around 600,000.