I Have a Sailing Game-Chapter 60: Second Floor, Dead Abandoned
Looking at this series of strange changes, Rogel couldn’t help but fall into contemplation.
What does this mean?
This strand of hair seems to have been deliberately hidden, seemingly intended to give the discoverer some clues.
Rose?
What does it refer to?
Rogel sighed inwardly, burying these doubts in his heart.
[Did you find anything?]
Yas noticed Rogel’s odd behavior.
Rogel shook his head.
After carefully searching the basement again, there were still no other discoveries.
With no other options, the two could only return home.
Rogel directly returned to the Gelin, while Yas needed to handle some things at the tavern and relay some matters to Uncle Hijet.
Back on the ship, Rogel went to his room.
He took out a drawing brush, and meticulously drew the rose pattern he had seen earlier in the basement.
Perhaps it would be useful later.
After doing these things, Rogel informed Lina before returning to his room.
After setting the Dark Sea Hunter to guard around the Gelin, Rogel took out the Key.
He intended to explore the second level of the Land Cave.
Firstly, because there might be some information regarding the curse in the Land Cave.
Secondly, the Dark Sea Hunter’s level had completely surpassed the main character’s level, which Rogel found somewhat intolerable due to his compulsive tendencies.
...
Harmony Cave, first level.
Upon entering the cave, Rogel changed his clothes to the Death Energy Black Robe.
Then he took out the Armor-Piercing Spear he had obtained in the Underwater Cave earlier.
Equipped Horror Demon Sharp Claw as well, after all, its equipment effect was indeed quite good.
Once the equipment was set, Rogel arrived at the familiar old well.
Taking a look at the dim light inside, Rogel jumped in.
With a splash.
Rogel’s character landed on the ground in a kneeling position, reaching the second level of the Land Cave.
[Harmony Cave, second level.]
At the moment the game character landed, Rogel also saw the appearance of this level.
This seemed to be a dark forest.
No sunlight around, the lighting was extremely dim, and visibility was very low.
Surrounding were twisted and winding trees, with bizarre purple leaves hanging from the branches.
In the dense forest, there seemed to be a scarcely-trodden path leading to an unknown destination.
It seems that with each level, Rogel was being sent to an independent area.
Rogel even felt each level was like a fruit threaded on the stick of a candied haws.
The passage was like the stick threading the candied haws.
Harmony Cave.
Except for the entrance being in the Harmony Sea Area, there was not much connection to the word Harmony.
Rogel did not immediately follow the path.
He began to explore the surroundings first.
After a while, Rogel looked at the purple wall blocking the game character’s view, squinting his eyes.
Is it a barrier?
Rogel began stabbing at the wall with the Armor-Piercing Spear, even using the spear’s active effect.
However, it was of no use, the wall was very tough, and during the attack, the spear’s special effect was not triggered, wasting Rogel’s stamina instead.
Rogel was not discouraged.
He pondered, attempting to use Fog Flash to rush out.
But obviously, it still didn’t work.
In the black mist form, he couldn’t break through the barrier either.
Rogel had to give up and began to move along the path.
Gradually, the road became muddy, and many black sewage ponds appeared.
Rogel suddenly stopped.
Because he saw a graveyard ahead.
The graveyard was full of dilapidated stone tombstones, with a dead tree nearby.
Beside the tree was an iron box already covered with dust.
How is this different from direct bait?
Rogel inwardly complained.
This fishing method was too low-level, even with little thought, one would know there must be monsters here.
He turned his head, surveying the surroundings left and right.
However, nothing was found, wasting Rogel’s precious time.
With no option left, he turned his focus back to the graveyard before him.
Fine, even if it’s bait, one has to bite it.
Would anyone playing a game just stare at a treasure chest without opening it?
However, before that, let’s fire two shots.
Rogel took out the prepared gun, aiming at the side of the treasure chest, pulling the trigger slightly.
Bang!
With a shot, the treasure chest instantly extended two legs and jumped up, opening its mouth to let out barking sounds.
The graveyard beside it had movement too.
After the muddy ground squirmed, eight decayed corpses crawled out from the ground.
Their flesh was rotten beyond recognition, with only the skeletons intact.
One of the skeletons shook its head, stretched out a bone hand to rip off the eye left un-rotten in its socket, casually tossing it to the ground.
All these hidden monsters were startled and revealed.
[Box Dog·Copper]
[Type: Monster]
[Quality: Elite]
[Level: 5]
[Tier: Extraordinary]
[Explanation: Box Dog has iron teeth instead of wooden spikes, Hero, be careful when reaching out!]
[Soldier of the Dead Abandoned]
[Type: Monster]
[Quality: Ordinary]
[Level: 6]
[Tier: Extraordinary]
[Explanation: Abandoned by death, not something to be happy about.]
Apart from five "Soldiers of the Dead Abandoned," there were also three "Dead Abandoned Archers," holding bows and arrows, hiding behind the soldiers and already beginning to aim their bows.
[Woof woof woof!]
Box Dog also rushed towards Rogel amidst a frenzy of barking.
After observing the situation, Rogel calmly retreated back.
Directly charging would undoubtedly be the dumbest decision.
Breaking one by one is the optimal solution.
Box Dog’s movement speed was the fastest, far ahead of the five Soldier of the Dead Abandoned.
After moving to a safe position, Rogel firmly grasped the Armor-Piercing Spear, activating the special effect "Smash" as he directly skewered with a counter thrust.
Thunk!
With a muffled sound, the strong attack power of the Armor-Piercing Spear, under the enhancement of the smash effect, directly pierced through Box Dog’s mouth, pinning it to the spear, unable to move.
Crack crack crack!
However, even so, Box Dog still did not die, its sharp teeth continuously snapping, attempting to bite off Rogel’s spear.
Its life force was very tenacious!
Clearly, the monsters on the second level had a significant leap in attributes due to level up.
The most intuitive manifestation is they are hard to kill.
Rogel stepped on its head, withdrew the Armor-Piercing Spear, fiercely stabbing twice again.
Only then was Box Dog killed.
[You killed Box Dog, gained combat experience, and your character level has increased.]
After killing Box Dog, Rogel had no time to pick up its loot, and began to keep moving.
Because the rest of the Dead Abandoned Soldiers were already running towards him.
One of them, holding a gun, seemed to have activated some skill, after pausing for a moment, suddenly sped up, lunging at Rogel.
Swish!
Luckily, Rogel wasn’t picking up objects right away, or that shot would have pierced him.
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