I Live on the Land in Global Games-Chapter 38 - 37 The Level Cap

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38: Chapter 37: The Level Cap

38 -37: The Level Cap

With an idea in mind, Mu Ying felt much relieved, and at that moment, the food was also served.

She skillfully summoned the Player Manual, flipping through the forum as she ate.

One of the popular posts drew her attention.

She had seen this post before; it had made the hot list a second time.

The post buzzed with a group of people yearning for magical Spells, disregarding the occupational recommendations in the Player Manual, abandoning their advantageous Attributes, in favor of Spell Casting professions.

Intelligence, Perception, and Charm are the Spell Casting Attributes, and anyone with these three below 10 points didn’t even get the option to choose a Spell Casting Profession during the initial occupation selection.

But with just 10 points, you could choose, although the recommended professions were placed quite far down the list.

Some of the more rational players chose professions like Bard, Forest Patrol, and Paladin, which had slight Spell Casting abilities and didn’t rely heavily on Spell Casting Attributes.

However, among these professions, joining the Paladins had higher requirements and demanded strict adherence to their creed, which many found difficult to uphold.

The Bards appeared too weak in attack power, so there were still some people who stubbornly went for pure Spell Casting professions such as Mage, Priest, Druid, and Magician.

This post had become hot the last time because some who chose Priest and Druid discovered, after joining, that their Magic List contained only cantrips, or 0-level Spells.

No Magicians had spoken up for the time being, and later, Mages confirmed the same issue.

The situations they revealed for the first time clearly demonstrated the importance of Attributes to professions.

The pre-employment profession and Attribute introductions were definitely not a waste of words; those who ignored this lesson were taught a lesson.

Based on the discussions in the post, it was almost certain that you needed at least 11 points in a Spell Casting Attribute to cast 1st-level Spells of the corresponding profession.

Those who had chosen their professions wrongly were filled with remorse, while others continued their efforts.

Learning Spells was more difficult for them than it was for others due to their low Spell Casting Attributes.

Even cantrips were tough to learn.

They saw leveling up as their last hope.

But today, a Priest who had struggled to hit the experience cap for level 1 posted that advancing to level 2 required learning a 1st-level Spell.

This created a vicious circle, definitively extinguishing their hope.

At this moment, the post was filled with resentment, regret, despair, and those seeking a chance to change professions, yet the top response was speculation that concerned everyone.

“If a 1st-level Spell requires at least 11 points in Perception, what about 2nd-level Spells, 3rd-level Spells?

This isn’t a game that can be grinded out just by effort; maybe our limits were set from the beginning.”

“Oh my God, I have 12 points in Intelligence, does that mean I’ve hit my limit with 2nd-level Spells?

What is the highest level for a Spell?”

There were many who shared these concerns.

Mu Ying couldn’t help but wonder, with her Perception at 17 points and all her Natural attribute points used up, is 7th-level Magic her limit?

No, there should still be chances to gain attribute points, like the previous Spiritual Peach.

Mu Ying felt the importance of Attributes more acutely than the others.

Her initial Perception was only 14 points, and the 3 additional points of Perception she added each time brought her significant progression.

Among these, the increase in Mana Value was just the baseline.

The difficulty of learning Spells and skills, the effect of Spells, ease of professional cultivation, and Affinity with nature—each and every one was closely linked to Perception.

It could be said that her constant dominance on the leaderboard owed greatly to her higher-than-average Perception, which was absolutely the most vital link.

“Hey, what are you thinking about, boss?”

A lively figure hopped beside her, curiously looking at her.

“It’s you, Luoluo.

I’m reading the forum.

Also, don’t call me that; I’m younger than you,” Mu Ying pointed in front of her.

Although the Player Manual is usually only visible to oneself, Liu Luoluo could only see a bunch of air.

“Big shot” is just my way of showing respect.

Uh, alright, Sister Mu,” Liu Luoluo, seeing Mu Ying’s threatening look, quickly corrected herself, “Sometimes, I feel you’re more like an adult than I am, yet you’re still a high school student.”

“A senior, and the kind that’s about a month away from college entrance exams,” saying her psychological maturity was completely fine was simply the truth.

“Alright, let’s not digress.

I specifically came to find you,” Liu Luoluo whispered, “You know I often peek – er, I mean, admire your progress on the level leaderboard, right?”

Mu Ying nodded.

So this was about her leveling up by 3?

Many people in the camp knew she was the number one on the level leaderboard, but she usually kept to herself and had a cultivation method that didn’t mesh well with others, so only a few people from the mountain climbing club who knew her earliest dared to directly ask her about it.

Amongst them, Liu Luoluo considered herself to have the best relationship with her and could actually have a conversation.

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When they first met, although there had been some unpleasantness, she later apologized, and after not causing any trouble, worked hard to make amends – it was a case of no fight, no acquaintance.

“Sister Mu, I just wanted to ask if leveling up by 3 increases attribute points?

Does it unlock 2nd-circle spells?”

Mu Ying understood her concerns; she probably had seen that post.

“No, it does.”

“I’m done for, I’ll be stuck at level 3.”

Liu Luoluo left as if her soul had flown away.

Mu Ying, on the other hand, felt her situation might not be that bad.

Spell Casting professions were rare to begin with, especially those with the Perception ability, and there were even people influenced by her who chose Druid.

There were even fewer Priests.

In an apocalypse with scarce medicine and frequent battles, the healing abilities of a Priest were very important, even if they were just a low-level Priest.

Someone like Mu Ying, who was clearly a Druid but seemed to have healing spells stronger than a proper Priest, was a rarity and her power was entirely due to her higher level and Perception attribute.

And in the 2nd circle of spells, Druids didn’t have healing spells.

Today was a special day.

Some people scrambled for food and drink, others were worried about the future, but reality would not slow down its arrival; one could only strive to live in the moment.

Mu Ying picked herself up and went home, immersing herself in the Trial World.

Unlike the changes in reality, the Square World had been no different from the past week; the blocky sun reliably rose from the horizon in the east.

[You survived 1 day in the Square World as Mu Ying, gaining Source Power ×1]

She climbed out of the Single Bed; that was another point of Source Power for her.

Life in the Trial World had been incredibly dull these days; all she did was plant or harvest wheat and mine endlessly.

She worked her way up the mountain, layer by layer, and the inside was almost hollowed out; indeed, as she predicted, there was a considerable amount of coal in this mountain.

In the Trial World, she could gather a coal block set every couple of days, and there were even more stones.

Now her Source Power Value was at 42.

In her backpack, she still had coal blocks ×85, stones ×443, and her level 2 Experience Bar was only a hair’s breadth from full.

With some extra effort today and tackling things from three fronts, she would gather the Source Power for the backpack exchange.

She deftly ran to the Box, carrying a bed, a set of Wooden Sticks, a set of bread, and a filled water bag, then entered the deepest stone chamber through the door.