Monroe
LATEST CHAPTERS
SUMMARY
REVIEWS
Bob was a good guy. He had done everything you were supposed to do. He exercised, he kept to a healthy diet, he'd studied hard, gotten excellent grades, and was working towards his masters. Somehow, things just weren't working out for him like he'd been told they would. He was stuck in a thankless position, constantly passed over, and it seemed that the only being on earth that cared about him was his cat. Then things got worse.Never back a man into a corner unless you want to find out just how hard he can fight.
SHOW MORE
CHAPTERS (441)
- C.Four Hundred and Thirty-Four. Well, that’s a problem
- C.Four Hundred and Thirty-Three. Explanations
- C.Four Hundred and Thirty-Two. The Jurassic Park Solution
- C.Four Hundred and Thirty-One. No one hurts a kitty cat!
- C.Four Hundred and Thirty. Collision Course
- C.Four Hundred and Twenty-Nine. Sightings
- C.Four Hundred and Twenty-Eight. Colony
- C.Four Hundred and Twenty-Seven. Entering the flow
- C.Four Hundred and Twenty-Six. Like a well thrown bowling ball
- C.Four Hundred and Twenty-five. Useful Tool
- C.Four Hundred and Twenty-Four. Furnishings
- C.Four Hundred and Twenty-Three. Felines of Mass Consumption. Also, deification
- C.Four Hundred and Twenty-Two. United Nations, Part Three
- C.Four Hundred and Twenty-One. United Nations, Part Two
- C.Four Hundred and Twenty. United Nations, Part One
- C.Four Hundred and Nineteen. Agendas
- C.Four Hundred and Eighteen. Eternal Shepherd
- C.Four Hundred and Seventeen. A new agreement
- C.Four Hundred and Sixteen. Time to put in the work
- C.Four Hundred Fifteen. The Adventurers Guild Returns
- C.Four Hundred and Fourteen. Nerth
- C.Four Hundred and Thirteen. Soon
- C.Four Hundred and Twelve. Stories of the resupply
- C.Four Hundred and Eleven. Basking in her necromantic power
- C.Four Hundred and Ten. Humans gonna human
- C.Four Hundred and Nine. Catching up on current events
- C.Four Hundred and Eight. Bureaucracy, thy wheels grind exceedingly fine
- MIA
- C.Four Hundred and Seven. Dancing
- C.Four Hundred and Six. Dinner
- C.Four Hundred and Five. Interview
- C.Four Hundred and Four. Setting the stage
- C.Four Hundred and Three. Aftermath
- C.Four Hundred and Two. Clothing, and the sudden lack thereof
- C.Four Hundred and One. Look, bathtubs are a sore point for tall guys
- C.Four Hundred. Catching up
- C.Three Hundred and Ninety-Nine. Everything is fine
- C.Three Hundred and Ninety-Eight. For the herd!
- C.Three Hundred and Ninety-seven. Splish splash
- C.Three Hundred and Ninety-Six. No time
- C.Three Hundred and Ninety-Five. The Adventurers in the Dungeon are always hard
- C.Three Hundred and Ninety-four. In the meantime...
- C.Three Hundred and Ninety-Three. Dungeon Bound
- C.Three Hundred and Ninety-Two. Growing pains
- C.Three Hundred and Ninety-one. One step forward. Half a step back. Bob is going to Bob
- C.Three Hundred and Ninety. We were gods, once
- C.Three Hundred and Eighty-Nine. Building new Adventurers
- C.Three Hundred and Eighty-Eight. Trust
- C.Three Hundred and Eighty-Seven. Kitty worship and cautious plans
- C.Three Hundred and Eighty-Six. Revelations in battle
- C.Three Hundred and Eighty-Five. Idle thoughts
- C.Three Hundred and Eighty-Four. Kitty Neglect
- C.Three Hundred and Eighty-Three. Rising waters
- C.Three Hundred and Eighty-Two. God Damn it
- Three Hundred and Eighty-Two. God Damn it
- C.Three Hundred and Eighty-one. Not good
- C.Three Hundred and Eighty. A brief introduction to the System
- C.Three Hundred and Seventy-Nine. Now we really don’t have a choice
- C.Three Hundred and Seventy-Eight. Urlinad
- C.Three Hundred and Seventy-Seven. Lord of Blight
- C.Three Hundred and Seventy-Six. Something’s happening here
- C.Three Hundred and Seventy-Five. Welcome to Url
- C.Three Hundred and Seventy-Four. A Brave New World
- C.Three Hundred and Seventy-Three. Conversations and exploration
- C.Three Hundred and Seventy-Two. Escaping Earth
- C.Three Hundred and Seventy-one. Stowaways
- C.Three Hundred and Seventy. Meet the Wrights
- C.Three Hundred and Sixty-Nine. Tyranny
- Three Hundred and Sixty-Eight. One project done
- C.Three Hundred and Sixty-Seven. No choice
- C.Three Hundred and Sixty-Six. An introduction to Dharavi
- C.Three Hundred and Sixty-Five. Water
- C.Three Hundred and Sixty-Four. Space race
- C.Three Hundred and Sixty-Three. Let that which does not matter, truly slide
- C.Three Hundred and Sixty-Two. Alex
- C.Three Hundred and Sixty-One. Vacation time!
- C.Three Hundred and Sixty. Not your problem
- C.Three Hundred and Fifty-Nine. Failures
- C.Three Hundred and Fifty-Eight. Fix the problem in front of you
- C.Three Hundred and Fifty-Seven. Executive decisions
- C.Three Hundred and Fifty-Six. Returning to the fold
- C.Three Hundred and Fifty-Five. Four long months later
- C.Three Hundred and Fifty-Four. Never enough points, and never enough time
- C.Three Hundred and Fifty-three. Working through the problems
- C.Three Hundred and Fifty-two. How can I name it if I don’t know what’s in there
- C.Three Hundred and Fifty-one. We’re doing this
- C.Three Hundred and Fifty. Long live the King
- C.Three Hundred and Forty-Nine. Explanations and tasty treats
- C.Twelve. Paths
- C.Eleven. A plan emerges
- C.Ten. Realizations
- C.Nine. Cautions
- C.Eight. Tick, Tock
- C.Seven. Numismatics and Numbers
- C.Six. Hard realities
- C.Five. Holmstead
- C.Four. Wolves
- C.Three. Blue Boxes
- C.Two. Die Motherfucker Die
- C.One. In the beginning
SHOW MORE
SHARE THIS MANGA
COMMENTS