Monsters Are Coming-Chapter 886 - 250: Version Update, Alchemy System
[Alchemy Furnace]:
Function Introduction: Players can put spirit plants into the alchemy furnace, automatically refining them into spirit plant essence, which can then be used to refine various types of spirit plants.
Refinable Medicines (100% success rate for all medicines):
[Evolution Pill]:
Effect: Consuming it grants Life Soul experience (specific effects depend on the elixir quality, the more spirit plant essence used, the higher the quality).
Alchemy Process: Put in spirit plant essence.
Seeing the introduction of the first elixir, Dark Night Will Come showed a pleased expression.
This is indeed an elixir that can grant Life Soul experience, exactly what he needed.
In the game Monster World, there are many ways to grow, but mainly it's through hunting, because the improvement of the Life Soul Level can only be obtained through hunting.
The rewards from killing are divided into sacrificial power and evolution points.
There are quite a few channels to obtain attributes in the game.
Consuming sacrificial power to enhance Body Refining Level, embedding high-quality automatic cultivation combat skills, all these can lead to attribute enhancement.
But to improve the Life Soul Level, hunting is the only channel, with evolution points obtained from feedback.
This results in many play styles having shortcomings.
For example, players like him who mainly publish strategies on forums gain a lot from sacrificial power.
But most of it is used to enhance Body Refining Level, resulting in slow improvement in Life Soul Level.
In the Star Vein System, Life Soul Level is also a core factor affecting trait effects, and the augmentation brought by merely enhancing attributes is far less important than improving the core Life Soul Level.
This problem isn't unique to him.
The Liver Emperor Group of the Reverse Tide Army also has a similar issue.
They have quite a bit of sacrificial power, but there's no channel to improve their Life Soul Level.
They can't possibly target the students in training camps.
So every time they return from death in the training camp, the members of the Liver Emperor Group would follow the warband led by the Divine King, diligently farming for Life Soul experience in the Imperial Tomb Village area.
This includes players from the Competition Faction as well.
The rewards given by the Ancient God can only be exchanged for sacrificial power.
It can be used to enhance Body Refining Level to get attribute enhancement, but the 1V1 competition mode makes acquiring Life Soul experience difficult.
Monster World's mechanism before the introduction of the alchemy function limited the acquisition of Life Soul experience to the single route of "hunting," causing players of specific play styles to hit growth bottlenecks.
The appearance of the Evolution Pill completely solves this problem.
In Dark Night Will Come's view, the introduction of the Evolution Pill is an important complement to the game's economic system and growth logic.
It allows Monster World's path to becoming stronger to no longer be limited to "slaughter," beginning to truly allow players to pursue strength in a diversified manner.
Whether it's the Strategy Party, Competition Faction, Dungeon Party, Exploration Faction, or the Reverse Tide Faction... all can benefit from it.
It's akin to opening up a channel to buy levels with money.
But the money spent is the sacrificial power produced in the game.
What piques Dark Night Will Come's curiosity is the conversion ratio.
With an idea in mind, he immediately begins testing.
After opening the simulation interface, the interface shifts to the alchemy interface, where text can be entered in the right-side space bag bar to automatically generate the corresponding spirit plants.
Summoning the Trading House, he found two spirit plants for a simulated alchemy test.
Respectively, a Netherworld Orchid priced at 230 sacrificial power per plant, and a Crimson Dawn Berry priced at 195 sacrificial power.
They are dropped into the alchemy furnace, generating spirit plant essence with qualities of 21 and 17, respectively.
When the two clusters of spirit plant essence are thrown into the alchemy furnace, consciousness touches "Alchemy."
Immediately, the pill furnace in the interface vibrates, and the two clusters of blue and red plant essence collide inside the furnace like two entangled and biting dragons, stirring out waves of spreading Spirit Fog.
The pill furnace suddenly shakes, with the runes on its wall lighting up one by one, flickering like breathing.
The scene inside the furnace is clearly visible through the translucent glass-like furnace wall.
During the refining process, the lid of the furnace resonates with a "buzzing" sound.
Next to it, the apparition of an attendant emerges, holding a Peach Wood Sword and drawing symbols in mid-air, a green light suppresses the frenzied medicinal power within.
Beneath the furnace, Earth Fire shoots out.
The flames envelop the two clusters of essence like living creatures, melting them into one.
The unnecessary part burns into wisps of black smoke, emitted from the mouth of the Coiling Dragon with Pearl sculpture at the top of the furnace, condensing into Ice Crystal in the air before being dispersed by the mountain peak's strong winds.
The entire process lasts less than 10 seconds, accompanied by a scarlet pillar of light piercing the sky, instantly penetrating the clouds.
Inside the furnace, all spirit light contracts to a point.
A crimson elixir the size of a dragon's eye slowly floats up and down, its surface covered with vein-like golden patterns.
Decomposition sweeps through, revealing relevant information:
[Evolution Pill]:
Quality: 22.
Effect: Consuming it grants life evolution points (Life Soul experience).
He picks up the virtual elixir and swallows it directly.
Instantly, a Challenger Tip sounds in his mind, stating that the acquired evolution points are automatically allocated to different Life Souls according to the preset ratio of the Star Vein Slot.
After recording the numbers and performing calculations, it can be discovered.
The Life Soul experience gained from consuming the Evolution Pill is only 70% of the normal sacrificial power price.
The earnings ratio is not difficult to calculate.
The proportion produced by players hunting in the game is 6:4.
That is to say, hunting a monster yields 100 points of pure resources, 60 of which become evolution points, while the remaining 40 become sacrificial power rewards.
This is the answer given by the Guidance, which undoubtedly won't be wrong.
And consuming an Evolution Pill, when calculating the obtained evolution points based on the price of spirit plants.
Only 70% of the earnings can be obtained.
In other words, hunting yields a full 100% benefit, but gaining growth experience by consuming pills only yields about 70% of the benefit.
And this is a fluctuating ratio value.







