Plundering Worlds: I Have a Shotgun in a Fantasy World
Kael was a "rat"a lowly stable boy in a frozen, brutal medieval world where Knights ruled with iron and Barbarians crushed skulls with bone clubs. His life was worth less than the manure he shoveled. That changed the night he butchered a Knight with a rusty dagger to pay a debt of blood.Chosen by the God of Slaughter, Kael awakens the Aether System. His cheat? The ability to project his soul into other worlds, live countless lives, and bring their powers back to realityif he survives.But power is not free. It is bought with pain, time, and sanity.World 1: The Wild West. He spends a lifetime as "El Lobo," a legendary gunslinger. He returns with the muscle memory of a master marksman and a 12-gauge shotgun. World 2: The Martial Arts Realm. He trains for decades as a Wuxia disciple. He returns with internal energy that can shatter steel.Now, as the Kingdom faces war and monsters surge from the dark, the nobles sneer at the servant boy holding a strange metal tube. They chant spells. They draw enchanted swords. Kael takes a slow breath. He racks the slide. Click-clack. "Parry this."
- C.75: A Matter of Record
- C.74: House Varyn
- C.73: Lake Severin
- C.72: A Small Gift
- C.71: West Wing Morning
- C.70: First meeting
- C.69: A test
- C.68: Chance?
- C.67: Silver
- C.66: Distance
- C.65: Recovery
- C.64: Severance
- C.63: Mirror
- C.62: Echoes and Choices
- C.61: Gamble
- C.60: The Weight of Silence
- C.59: The Third Choice
- C.58: Miracles
- C.57: The Road West
- C.56: The Weight of the Blade
- C.55: Homecoming
- C.54: Sanguis
- C.53: Ambush
- C.52: The Alley at Night
- C.51: Departure
- C.50: Night Briefing
- C.49: Summoned at Night
- C.48: Return
- C.47: Square
- C.46: The Story of Ghouls
- C.45: The Empty Bowl
- C.44: The Other Path
- C.43: First-Rate
- C.42: Three Seconds
- C.41: Bo’re
- C.40: Three Days West
- C.39: When the Pale Bride Smiled
- C.38: The Temple in the Rain
- C.37: Second Transition
- C.36: Tavern Interlude
- C.35: After the Kill
- C.34: The Cost of Mercy
- C.33: Not a Farmer
- C.32: Seven?
- C.31: A Familiar Face
- C.30: Truth
- C.29: The Hunt
- C.28: Offense
- C.27: Men Chosen for the Dead Road
- C.26: For the people who live between them
- C.25: Evaluation
- C.24: Those Who Stood
- C.23: The Black Reaper
- C.22: The Harvest Breaks
- C.21: Stopping Power
- C.20: Firepower
- C.19: The Vanguard
- C.18: Still Alive
- C.17: Interrupted
- C.16: You Never Saw Me
- C.15: Playing Dead
- C.14: Stealth Is Over
- C.13: That’s All It Takes
- C.12: Dusthaven
- C.11: Quality Over Quantity
- C.10: EL LOBO
- C.9: Guidance
- C.8: The Hole
- C.7: Not Enough
- C.6: Status: Open
- C.5: Approval
- C.4: Mission Complete
- C.3: Soft Is Better
- C.2: Something Heard Them
- C.1: Iron and Snow
























