Plundering Worlds: I Have a Shotgun in a Fantasy World
Kael was a "rat"a lowly stable boy in a frozen, brutal medieval world where Knights ruled with iron and Barbarians crushed skulls with bone clubs. His life was worth less than the manure he shoveled. That changed the night he butchered a Knight with a rusty dagger to pay a debt of blood.Chosen by the God of Slaughter, Kael awakens the Aether System. His cheat? The ability to project his soul into other worlds, live countless lives, and bring their powers back to realityif he survives.But power is not free. It is bought with pain, time, and sanity.World 1: The Wild West. He spends a lifetime as "El Lobo," a legendary gunslinger. He returns with the muscle memory of a master marksman and a 12-gauge shotgun. World 2: The Martial Arts Realm. He trains for decades as a Wuxia disciple. He returns with internal energy that can shatter steel.Now, as the Kingdom faces war and monsters surge from the dark, the nobles sneer at the servant boy holding a strange metal tube. They chant spells. They draw enchanted swords. Kael takes a slow breath. He racks the slide. Click-clack. "Parry this."
- C.75: A Matter of RecordNEW
- C.74: House VarynNEW
- C.73: Lake SeverinNEW
- C.72: A Small GiftNEW
- C.71: West Wing MorningNEW
- C.70: First meetingNEW
- C.69: A testNEW
- C.68: Chance?NEW
- C.67: SilverNEW
- C.66: DistanceNEW
- C.65: RecoveryNEW
- C.64: SeveranceNEW
- C.63: MirrorNEW
- C.62: Echoes and ChoicesNEW
- C.61: GambleNEW
- C.60: The Weight of SilenceNEW
- C.59: The Third ChoiceNEW
- C.58: MiraclesNEW
- C.57: The Road WestNEW
- C.56: The Weight of the BladeNEW
- C.55: HomecomingNEW
- C.54: SanguisNEW
- C.53: AmbushNEW
- C.52: The Alley at NightNEW
- C.51: DepartureNEW
- C.50: Night BriefingNEW
- C.49: Summoned at NightNEW
- C.48: ReturnNEW
- C.47: SquareNEW
- C.46: The Story of GhoulsNEW
- C.45: The Empty BowlNEW
- C.44: The Other PathNEW
- C.43: First-RateNEW
- C.42: Three SecondsNEW
- C.41: Bo’reNEW
- C.40: Three Days WestNEW
- C.39: When the Pale Bride SmiledNEW
- C.38: The Temple in the RainNEW
- C.37: Second TransitionNEW
- C.36: Tavern InterludeNEW
- C.35: After the KillNEW
- C.34: The Cost of MercyNEW
- C.33: Not a FarmerNEW
- C.32: Seven?NEW
- C.31: A Familiar FaceNEW
- C.30: TruthNEW
- C.29: The HuntNEW
- C.28: OffenseNEW
- C.27: Men Chosen for the Dead RoadNEW
- C.26: For the people who live between themNEW
- C.25: EvaluationNEW
- C.24: Those Who StoodNEW
- C.23: The Black ReaperNEW
- C.22: The Harvest BreaksNEW
- C.21: Stopping PowerNEW
- C.20: FirepowerNEW
- C.19: The VanguardNEW
- C.18: Still AliveNEW
- C.17: InterruptedNEW
- C.16: You Never Saw MeNEW
- C.15: Playing DeadNEW
- C.14: Stealth Is OverNEW
- C.13: That’s All It TakesNEW
- C.12: DusthavenNEW
- C.11: Quality Over QuantityNEW
- C.10: EL LOBONEW
- C.9: GuidanceNEW
- C.8: The HoleNEW
- C.7: Not EnoughNEW
- C.6: Status: OpenNEW
- C.5: ApprovalNEW
- C.4: Mission CompleteNEW
- C.3: Soft Is BetterNEW
- C.2: Something Heard ThemNEW
- C.1: Iron and SnowNEW























