Steel, Guns, and the Industrial Party in Another World
钢铁,枪炮与穿越异界的工业党
Magical beasts trample, dragons roar, wizards curse, and the dazzling light of magic illuminates the beacon of knowledge!Emperor of Gabella: The Imperial Legion is invincible on land.Orc Chieftain: Each of our tribal warriors is worth ten of any other.Elven King of the Emerald Realm: Our forest rangers never miss their mark.President of the Horn Bay Alliance: The Alliance fleet reigns supreme over the seas.A Mysterious Organization: The prophesied era will eventually arrive.Paul Grayman: I'm not singling anyone out, but everyone here is tr*sh.Embark on a journey with firearms and cannons, crushing the low-magic planes Dear readers! Without any ads, maybe you will prefer .
- C.748:
- C.747:
- C.746:
- C.745:
- C.744: Post-War Arrangements
- C.743:
- C.742: The Capture of Collins
- C.741: Annihilation
- C.740: Pursuing the Victory
- C.739: The New Protestant Victory
- C.738:
- C.737: Oblique Attack
- C.736:
- C.735:
- C.734: Drastic Change
- C.733: The Imperial Guard Moves Out
- C.732: Formal Intervention
- C.731: Camp Riot 2
- C.730: Camp Riot
- C.729:
- C.728: The Holy Mule and Horse Empire
- C.727: The Social Experiment
- C.726: Reforming the Royal Army
- C.725:
- C.724: Countermeasures
- C.723: Mopping Up
- C.722: Port Invasion
- C.721: Collins’s Financial Crisis
- C.720: The Fleet Sails South
- C.719: The Church’s Request
- C.718: Ambition Towards the South
- C.717: Heart Set on Returning
- C.716: Language Reform
- C.715: Precious Bird Droppings
- C.714: Arvis
- C.713: Victory at Black Worm’s Nest
- C.712: The Warning
- C.711: The Three Northern Lands
- C.710: A Courteous Refusal
- C.709: Changes on the West Coast
- C.708: Old Matters
- C.707: Marquis Grayman
- C.706: The Showdown
- C.705: Victory
- C.704: Defeat
- C.703: Temporary Retreat
- C.702: Hold Fast
- C.701: Short-Range Engagement
- C.700: The People of Ordo
- C.699: Eve of Battle
- C.698: Blackmail
- C.697: The Negotiation
- C.696: The Drill
- C.695: New Reinforcements
- C.694: Understanding
- C.693: Dividing the Spoils
- C.692: The Penal Battalion
- C.691: The Discussion in Crystal Shine
- C.690: Taking the Offensive
- C.689: Sniper Kill
- C.688: The Battle of Silvermoon Fortress 2
- C.687: The Battle of Silvermoon Fortress
- C.686: Preparing to Intercept
- C.685: Crossing the River
- C.684: The Enemy Approaches
- C.683: The Breakout
- C.682: The Rout 2
- C.681: The Rout 1
- C.680: The Attack
- C.679: Engaging the Enemy
- C.678: Delivering the Declaration of War
- C.677: The Orc Emissary
- C.676: Luring Them In
- C.675: Ambushing the Orcs
- C.674: Preparations Before the Expedition
- C.673: Defensive Preparations
- C.672: Development Plan
- C.671: The Dossier System and Political Vetting
- C.670: Retreating West
- C.669: Taking a Hostage
- C.668: The Festering Situation
- C.667: Insolence
- C.666: The Loess Lands
- C.665: The Orcs Arrive
- C.664: The King’s Decision
- C.663: The Truth of Steel and the Laws of Heredity
- C.662: A Major Discovery
- C.661: The Reason to Fight
- C.11: The Wolf is Coming! Is the Wolf Really Coming?
- C.10: The Royal Commissioner
- C.9: Observations in Lakeheart Town
- C.8: The Ultimate Weapon
- C.7: New Recruit Training 2
- C.6: New Recruit Training 1
- C.5: Building an Army in Lakeheart Town
- C.4: The Princess’s Decision
- C.3: The Fallen Baron
- C.2: Beginning of a Life in Another World
- C.1: A Clichéd Transmigration Plot
- Prologue

























