The Path of Ruin
The sky was painted gray forever. The light of the sun was restrained. The darkness of the night was deeper than ever. At such a time, he belonged to a class people didn't even recognize as 'human'. He was at the bottom of the social stratum, a slave. And when his only family was taken away from him... he no longer had a purpose in life. Yet, he clung to life because of his promise. And he set an impossible goal for himself, just so he'd have an excuse to live. When he finally reached a place he never expected to be, in pursuit of a purpose he expected to fail and die miserably trying to fulfill... he awoke to a night that would change his entire life. He was an insignificant fly, a mere speck in the destruction of the Empire. But he... survived. And, despite being a slave, he gained the blessing of a king. Or rather, the curse...
- C.96: Instructive Duel
- C.95: Unexpected Success
- C.94: Miserable End
- C.93: Getting Tricked by an Invincible Enemy
- C.92: Slowly Cornered
- C.91: Preparations
- C.90: Self-Given Mission
- C.89: Escape from the Town
- C.88: A Stupid Plan
- C.87: Office of the Baron
- C.86: Infiltrating the Barony of Dolcan
- C.85: Possible Serious Problem
- C.84: Challenging Old Man
- C.83: Hunting the Humans
- C.82: Ambush for Ambush
- C.81: Noble Trafficking
- C.80: Leaving the Barony of Ghran
- C.79: A New Mission
- C.78: A Strange Friend
- C.77: Follower Ability
- C.76: Returning to the Empire
- C.75: Understanding Himself
- C.74: Weak
- C.73: Attack on Town
- C.72: Escaping from the Cave
- C.71: Outside the Town
- C.70: A Strange Cave
- C.69: Words of the Guardian
- C.68: Heart of the Guardian
- C.67: Knight’s Warning
- C.66: Several Problems with the Guardian
- C.65: Vines of the Town
- C.64: Insane of the Halve
- C.63: Barony of Halve
- C.62: Towards the Barony
- C.61: A Strange Group of Five
- C.60: Two Months of Training
- C.59: Eon Training
- C.58: More Than Just a Bearer
- C.57: The Arena and Questions
- C.56: First Step into the Capital
- C.55: First Teleportation
- C.54: Being a Part of the Scout Team
- C.53: Start of the Journey
- C.52: Two Quick Visits
- C.51: Speech to the Townspeople
- C.50: Start of a New Plan
- C.49: The False King
- C.48: The Dance of Sword and Rain
- C.47: Destruction in the Town
- C.46: Return of the Abnormal Storm
- C.45: Trouble in the Forest
- C.44: Change Approaching Town
- C.43: A Rotten Human
- C.42: One Bearer and Three Humans
- C.41: Hesitation and Determination
- C.40: Four Merchants and Four Mercenaries
- C.39: First Serious Mission
- C.38: Investment for the Future
- C.37: The Goblin Village
- C.36: An Another Test Mission
- C.35: The Worth of Human Life
- C.34: Three Merceneries
- C.33: In a Strange Town
- C.32: The Orphanage’s Offer
- C.31: A Strange Kid
- C.30: After One Month
- C.29: A New Goal
- C.28: A New Power
- C.27: Will to Live that Trumps Everything
- C.26: Deep in the Forest
- C.25: Second Night
- C.24: Three Wolves
- C.23: Hunger of the Curse
- C.22: To A New Life
- C.21: Towards the Beginning
- C.20: The Price of Second Chance
- C.19: King’s Blessing
- C.18: A Second Chance
- C.17: A Sincere Talk
- C.16: King of Arcanoa
- C.15: Forward and Forward
- C.14: Two Kind Knights
- C.13: The Disturbing Peace
- C.12: Trying Not to Sleep
- C.11: Snow-White Flower
- C.10: Gamble
- C.9: Entrance Hall
- C.8: Old Nobleman’s Room
- C.7: Bloody Corridors
- C.6: A Familiar Creature
- C.5: Dark Garden of the Palace
- C.4: The Struggle for Survival
- C.3: Darkness and Silence
- C.2: Mysterious Man in Robes
- C.1: An Impossible Goal