This Game Is Too Realistic-Chapter 285.2: Beta 0.1

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As always, at the same time as the announcement was made, Chu Guang asked Little Seven to post his pre-edited post on the forum.

Development Log: Beta 0.1 Version

Light: Hello everyone, I am your dearest game developer, Light! I haven’t seen you for a long time, but I have been watching you on the forum.

- After sacrificing 200 programmers, our server has finally gained a new life. We can now accommodate 4,500 players online at the same time! Currently, we are working overtime to produce the helmets, and we plan to release 10 to 40 activation codes and virtual helmets daily. In other words, every 3 days, there will be new and gullible… I mean cute little newbies joining us!

- Are you happy? Are you excited? Although there is a long queue in front of the gate of the new world, at least a small gap has been opened! Don’t applaud us. Give the applause to the testers. They have suffered a lot in the server... What? You want to come in and suffer as well? Don’t worry! There are plenty of opportunities!

- In short, with the efforts of countless test players, our virtual community has begun to take shape, and Wasteland Online has finally ushered in our Beta test! We promise that the closed beta will end before the launch of GTA 6 and Star Citizen. Depending on the actual situation, we’ll decide whether to add another round of closed beta before the public beta.

- Now let’s talk about this Beta version!

- In the new version, we will focus more on the development of the virtual community itself, enhance the cooperation between players, and players and NPCs, and enrich players’ profession gameplay and choices.

- Traditional missions are still the most mainstream way of playing the game, but it is no longer the only choice. You can choose to skip the complicated missions and register as a traveling merchant in the Traveling Merchants Association with the money you saved from working. You can start from a small business and grow little by little, and then lose it all again.

- If you don’t want to bear all the risks alone, you can also rely on deceptive means to lure your friend into your caravan and let him bear part of the cost. All you have to do is to pay them a little dividends… (probably).

- If you are not interested in doing business, and you don’t have the confidence to haggle with cunning wastelanders in your poor command of their language, you can also try to hire NPCs, or be hired by NPCs. You can run your own or other people’s trade routes.

- You can even register as a caravan guard who will never be worried whether the caravan makes money or not! You can focus on enjoying the journey itself. Anyway, death is just a matter of 3 day respawn CD.

- In addition to the above content, we have also prepared brand new content for Combat Profession players… The exciting Corps System!

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- In the new version, the combat method of player forces will evolve from conscripts to standing corps. NPCs will set up one or more standing corps as needed. Some corps will be open to players, mainly for Combat Profession players who are not interested in commanding battles and focus on the mainstream way of battling.

- Of course, in addition to the standing corps established by NPCs, the new version also allows players to set up their own corps. If you are confident enough in your art of command and have proven your ability, you can also consider taking this path.

- Any player who has 3 silver medals or higher and has a contribution level of upper-class citizens can form an independent corps with at least two friends who are middle-class citizens or higher, set their own banner and designations, and recruit other people who trust them. With that, they can create the corps with like-minded players.

- We have designed a special growth path for the Corps System. Like the skill proficiency system, it is divided into 10 levels, and its scale will be divided into squad, company, and at the higher level, you can even be a brigade. You can be promoted by accumulating military exploits, increasing the upper limit of recruits, corps station size, and budget.

- It is worth mentioning that although the Corps System was born for war, its function is not only to fight externally, but also to maintain order, suppress rebellion, protect peace, expel mutants, fight against the Tide, and build homes.

- In a peaceful state, the corps can choose whether to participate in missions such as mercenary, escort, and weapon testing according to their own needs, and obtain funds from the mission to purchase and upgrade equipment. When war breaks out, each corps will automatically respond to the shelter’s call for war and go to the front line to fight.

- We will strengthen the cooperation between Lifestyle Profession players and Combat Profession players, so that both styles can have the same game experience through a reasonable balance design. We will give players more power to dispose of loot, and also encourage Lifestyle Profession Players to support the front line through logistics and take what they need from the captured loot.

- Investing in a battle with a higher chance of winning may be a guaranteed profit, but a battle full of risks may also bring huge dividends.

- What needs to be considered is that although the player corps can decide the target of the attack to a certain extent, it does not have the right to declare war on its own, nor can it declare war on external forces on behalf of the New Alliance.

- As the person in charge, the corps leader needs to strictly restrain his team. The price of violating discipline will not only be the withdrawal of the flag and designation. Major violations will even affect whether you can continue to use your account...

In less than a minute, the post was uploaded.

The originally calm forum instantly burst with activity.

"Holy shit?! The Beta test really begins!"

"The useless developers finally become useful!"

"Light: Well said, your number is gone now."

"Ha ha ha ha!"

"By the way, why can’t we see those with the closed alpha badge on the forum today?"

"They are all online! These lucky bastards! They’re probably enjoying the game right now, so they don’t have time to come to the forum to show off."

"Damn it! Why can’t they wait for the new version to be launched to start the celebration?! Wouldn’t I just miss the entire Spring Festival event?!"

"Calm down, even if the celebration is held after the new version goes online, you still have to wait 3 days before you can enter the game, not to mention that the maximum number of activation codes released every day is only 40, are you sure you can get it?"

"Damn it! Why do it have to be so realistic?!"

"You don’t have to point it out, alright!"

Since the launch of the game screenshot function the previous time, a large number of high-definition screenshots had poured into the forum, and the number of applications had already broken through the six-figure threshold and was heading towards the seven-figure mark.

There were so many people queuing at the moment, but there were only 40 slots released every day. It was true that some people would get it, but not everyone would.

However, compared to the endless waiting before, having accounts released every day gave people some hope.

Unlike during the Alpha version, not a single account would be released in a month.

Cloud gamers cheered for the arrival of the Beta test, spamming the general chat sections with endless celebration posts, and only the few sections that were limited to Alpha test players were not yet lively.

But it was only a matter of time before it became lively.

Players could also receive updates through their VM when they were online.

As soon as the celebration started, there was a long queue at the gate of the save point. All of them were the players who planned to take a shortcut to log off and go to the official website to join in the fun.

For those who didn’t want to go to the save point, there were other options. There was an unlimited supply of beer and corn wine at the celebration, and 5 silver coins could buy a large cup or a large bowl.

For the old players, they knew an even more convenient way to log off. They would find a place that would not get in other people’s way to lie down, and then use their VM to ask Little Seven to pull their plugs.

Starting from the previous Alpha 1.0 version, there were too many ways to tactically log off.

Not everyone was in a hurry to return to the official website though.

Why bother?

Their friends were all in the game!

Chatting on the forum was no different than chatting in the game.

In the square.

Looking at the server announcement that popped up on the VM, Spring Water Commander stroked his chin in excitement. "Have your own corps station, funded by the shelter, and you can recruit players... No limit on level? Does that mean you can recruit newcomers?"

Although his level was not very high, he was the one with the highest command skill proficiency in the whole server.

Sideline Slacking was obviously also interested. The requirements for forming an independent corps were 3 silver medals and to be an upper-class citizen. He fully met the criteria, and one of the medals he had was a special medal with a shield painted on it.

Eye Owe Money standing next to him said with a smile. "How about calling it the Death Corps?"

"Get lost!" Although that was what he said, he was obviously interested.

On the other side, several people from Bull and Horse Squad also gathered to discuss.

After reading the server’s announcement, Quitting Smoking immediately cried out in surprise, "Awesome! By the way, is this Corps System preparing for the guild gameplay?"

"Most likely," Ample Time nodded, and said thoughtfully, "Light’s revelation in the post is very clear. The new version will focus more on the cooperation between players and the improvement of the community."

Escaping Mole also heard what he said and said hesitantly, "Usually, MMORPGs would start diverting players to guild play only after LV30 or even LV60, right? Currently the highest player level in the server is less than LV20, would it be too hasty to start the warm-up now?"

Generally, after the main line mission of MMORPG was completed, some players’ levels would basically be close to the maximum level. So if developers wanted to increase the game content, they could only rely on continuous patching of the plot, continuous distribution of expansion packs, and adding more plots to popular characters.

But that was clearly not enough.

Sylvanas couldn’t burn the Teldrassil twice.

The strategy of most MMORPGs was to guide players to form communities, using guilds and interpersonal relationships to bind players in the game.

The same goes for mentoring and marriage.

However, Wasteland Online apparently did not have the same problem.

There were too many things that could be explored in the wasteland. It was almost like a real world. Even if the developers did not make any updates, the existing gameplay alone was enough for players to entertain themselves for a long time.

Ample Time continued, "Actually, there is no difference. In general, players can reach LV50 to 60 within half a year in other MMORPGs. The leveling difficulty of Wasteland Online is obviously much greater than that of traditional MMORPGs, so it is normal for high-level players to have more choices in how to play."

Old White nodded. "Indeed, there used to be fewer people on the server and more missions. Now that the number of players has increased, there are not enough trees near the park."

Not just trees.

The garbage in the ruins would not respawn after being picked up.

If players wanted to get more benefits, they could only go further.

Not just felling trees and scavenging, but other professions were the same.

Pausing for a moment, Ample Time looked at his friends and continued, "Let’s make a prediction, at most 2 more versions, the server will definitely open clone cabins for players, allowing us to create their own personal save points. It will even allow players to purchase nurturing cabins to set their own resurrection points! "

Night Ten hesitated. "What do you mean?"

A succinct answer came from Ample Time. "Territory!"