This Is Not a Bug but a Game Feature-Chapter 320 - 206: Custom Tianba Engine

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Chapter 320: Chapter 206: Custom Tianba Engine

What does an FPS game without cheats mean?

To put it more vividly, it’s probably like "a wife cake with a fair-skinned, beautiful, long-legged wife inside."

What? That’s impossible?

Impossible is the point! How could an FPS game not have cheats? Just saying it makes anyone roll their eyes.

But at this moment, Chen Ba and Kadir, who suddenly brought up this topic, didn’t think it was a joke.

Quite the opposite.

Both of them knew that it was very likely true, that we could indeed eliminate all forms of FPS cheat scripts and hacks.

The principle behind its realization?

Black technology doesn’t require principles. Even Chen Ba couldn’t fully understand that long string of Tianba Engine code, let alone anyone else.

In plain terms, games developed with the Tianba Engine have formed a kind of "isolation" from other games; they’re not the same kind of products anymore.

"For example, if FPS games developed with other engines are all Android software, then those developed with the Tianba Engine are on iOS."

Kadir raised an eyebrow and said, "This kind of isolation results in existing computer tampering and invasion schemes being hard to work on this game."

They’re just not the same thing!

Since they’re not the same, why do you think your cheat scripts would work on the game? What, are you clairvoyant? Can your cheat software cross platforms and languages?

This foreigner has such keen insight...

Chen Ba was somewhat surprised; he didn’t expect to hear the most fair assessment of the Tianba Engine from Kadir, a foreigner.

Exactly!

Kadir’s analogy using Android and iOS to describe why games developed with the Tianba Engine can prevent cheats and scripts is quite apt.

But there’s one point he got wrong.

That is, the actual gap between games developed with the Tianba Engine and others is far greater than that between Android and iOS.

"You’re right, from this angle, FPS games developed with the Tianba Engine can indeed solve a large portion of the rampant cheat and script-abuse environment."

Chen Ba first affirmed Kadir’s guess, then shrugged and said, "But what does that have to do with me? The Tianba Engine is open software, anyone can pay to use it."

The Tianba Engine isn’t expensive either.

Even if you use it commercially, it’s only slightly more expensive than the old engines from ten years ago, not worth much attention at all.

With such an affordable engine, Kadir can definitely afford it, and even if he can’t, he could get a free trial just by letting Chen Ba know.

Therefore, his intentions are definitely not simple!

"Don’t say it like that about me..."

"I just purely feel that the current Tianba Engine is not capable of handling the development of a large FPS game."

Kadir is quite realistic; his initial target was the well-known series like Call of Duty and Battlefield, aiming to surpass them.

And to realize this ambition, the current Tianba Engine just isn’t enough.

Did you know?

The Tianba Engine was a byproduct when developing Global Evolution. Since it’s a byproduct, the engine naturally has a strong Global Evolution style and characteristics.

If this unique style and characteristic were used to develop similar games, it would be like adding wings to a tiger. But if it was used for different types of games, it would be a disaster.

Kadir proposed that he and his team are willing to pay a substantial fee to customize a Tianba Engine tailor-made for FPS games, with full compatibility.

"Ha!"

Seeing this foreigner pulling out a checkbook so lavishly, Chen Ba couldn’t help but sigh.

Is he really going all-out?

Even if he tried to overcharge Kadir on purpose, he’d probably gladly accept. There’s no other way, an FPS game without cheats is truly irresistible.

No, no, no!

This can no longer be just called irresistible, it’s unbeatable, outright obliterating other FPS games on the market. No matter what type, no matter which company, they’d all end up in the trash heap of history.

No one would disagree.

If you disagree, then try using a cheat in the game! See if your rampant cheats can still function this time?

From this standpoint, the Tianba Engine indeed deserves this price; those who think it’s expensive simply don’t understand the value of a "cheat-free FPS."

But speaking of which...

The engine is worth this much, but that doesn’t mean Chen Ba has to sell it for this much; he hasn’t even hinted at agreeing to Kadir’s request.

Limey, don’t flatter yourself!

He didn’t agree to it; what does the offer, high or low, have to do with Chen Ba? Does this guy intend to buy by force?

"Why not sell it?"

Kadir, a bit bewildered, said, "Chen, I promise the offer will satisfy you, and I just want a custom version..."

"No, no, no!"

Chen Ba waved his hands repeatedly and said, "This has nothing to do with the offer; let me emphasize again, the Tianba Engine temporarily does not support customized special versions."

Craziness, right?

The more Kadir thought, the angrier he got. This was a business opportunity he had discovered with great difficulty, and he was ready to pay heavily.

But then he encountered Chen Ba, this fool who wouldn’t even accept money sent his way, declining his proposal.

What on earth is this man thinking?

Kadir found Chen Ba bizarre, but Chen Ba felt perfectly fine.

The reason he rejected Kadir’s proposal and check was mainly because he realized a key issue: if there truly was a "custom FPS version" of the Tianba Engine, it would undoubtedly become the darling of all game developers.

In other words.

This custom version shouldn’t be avoided, but once created, it cannot be sold to others; it must be in the hands of Tianba Studio.

Want to use it?

No problem, just pay up!

This is a stable and secure FPS game with no interference from external scripts, and once launched, it will definitely have a massive impact on existing FPS games.

Under this impact, whether it’s a big company or a small one, if they want their game to survive and get a share of the FPS market, they must use the Tianba Engine.

Isn’t earning the entire industry’s money better than just earning Kadir’s money?

It was with this thought that Chen Ba politely declined Kadir’s temptation and firmly stated that everyone could look forward to the update of the Tianba Engine 3.1 version.

And not just Kadir.

Taking advantage of this party, many game developers from Japan, South Korea, Europe, and America showed up. Chen Ba targeted companies with existing FPS games or those interested in developing FPS games, and he revealed the news of the Tianba Engine 3.1 version update to them all.

"Wow? Really?"

"An FPS game with no hacks or cheaters? That’s... something to look forward to!"

"Shit! Are you kidding me? How could that be possible? Do you know how unbelievable this is?"

"How exactly is this done?"

Originally unknown, even after winning a TGA award, few peers remembered his name, but now Chen Ba instantly became the most popular celebrity at the party.

Everyone was surrounding him, from large companies to small workshops, all asking the same question: Is this news reliable?

Can the so-called Tianba Engine 3.1 version truly block all hacks and cheaters?

"Just wait and see!"

Chen Ba didn’t make any bold claims, knowing full well that doing so might backfire.

So he emphasized that FPS games developed with the Tianba Engine could not completely fend off all cheats—it could only reach a maximum of 99.64%!

...

"Cool, with decimal places!"

When Chen Ba returned to Jiangning, he had just opened the door when Yang Dong’s teasing voice greeted him: "Where did the 99.64% figure come from?"

"I just made it up, adding two decimal places to give a touch of authenticity and reliability to the data,"

Chen Ba waved it off and said, "Forget about that for now. Did Lu get any results from the tests I asked him to conduct?"

"Yes!"

Talking about serious matters, Yang Dong returned to a serious tone: "The foreigner was right, FPS games developed using the Tianba Engine render hacks mostly ineffective."

Truly ineffective!

This ineffectiveness means that when cheat software encounters the Tianba Engine, all its functions and modules automatically fail, and over time, it might even pop up a "not responding" window alert.

Lu particularly tested several scenarios.

One was to open the cheat software or plugins first, then enter the game. Another was to enter the game first and then activate the cheats within the game.

Without a doubt.

In any situation, when cheat software encounters a game created with the Tianba Engine, there is no reaction.

The most surprising was a certain AI cheat software, which worked flawlessly in other games, bypassing even system detection, but would crash immediately upon entering a Tianba Engine game.

That’s right, it crashes!

This conflict means players are forced to choose one or the other, with no coexistence of the Tianba Engine with other software or plugins.

"That’s impressive?"

Chen Ba glanced at the test results, then thoughtfully asked, "So through tests, it’s really possible to achieve an FPS game experience free from cheats?"

"Absolutely!"

Lu said excitedly, "As long as a game is developed with the Tianba Engine, there are no concerns about hacks, scripts, and the like, not even in FPS games."

This news is fantastic!

It could be said that from now on, FPS games will enter a new era; in the future, if you lose in a gunfight, you can no longer blame others for cheating but must admit you’re not as skilled.

After all, if a game has no cheats, no one would believe you if you insist otherwise; you must admit that the opponent is a master, and you were too careless this time...

Though this also brings a problem.

The current version of the Tianba Engine is 2.6, and frankly speaking, this version of the engine is not suitable for developing FPS games.

If forced to develop, it would likely result in a series of unexpected bugs.

Therefore, when Chen Ba announced that the engine would be updated to version 3.1 and a special FPS development version would be released, Lu was quite curious.

How does Ba plan to do it?

The foundational framework and components of a game engine aren’t that easy to change, let alone the fact that Ba has never worked on an FPS game before.

"Never done it, so it can’t be done?"

"A mere FPS game, isn’t it just a piece of cake? Who are you underestimating?"

Initially, Chen Ba only planned to make modifications and updates to the engine, but after hearing Lu’s words, he immediately changed his mind.

A mere engine isn’t enough.

To enhance credibility, why not develop a complete game! Although lacking experience in FPS, making a sample... shouldn’t be too hard, right?