This Life, I Will Be the Protagonist-Chapter 1088 Divine Game My World33 Midsummer
Watching BS Rita flee in her small boat, Maple Syrup let out a quiet chuckle.
Pine Bloom, who had been avoiding BS Rita’s gaze the whole time, frowned slightly and turned to look at Maple Syrup, clearly thinking something over.
At the same time, Yet oranigePomango and Verdant Mojie, standing not far away, also looked over.
Maple Syrup fell silent. What are you all looking at me for?
Even Crab joined in. It hopped onto the railing and scurried up to Maple Syrup, stopping right in front of her face.
"When that little Mechanoid said that, were you..."
"No," Maple Syrup cut in without hesitation.
Pine Bloom said, "It hadn’t even finished talking. How do you already know what you’re denying?"
Maple Syrup shot back, "Whose side are you on?"
Whichever side Pine Bloom was on, one thing was certain. Not long after BS Rita fled in embarrassment, Maple Syrup also left.
Crab laughed for a while, then noticed Tiger Ear Kessa standing there in a daze. A light rain was falling over her, yet she had not pulled up her hood.
In the Card Swap game, Crab and Tiger Ear Kessa had both studied in the Twilight Library. They had even enrolled in the same year.
Remembering that Tiger Ear Kessa had marked BS Rita as a target player, Crab asked out of curiosity, "Why did you set your sights on BS Rita too?"
"Stop imagining things," Tiger Ear Kessa snapped back as she came to her senses. She looked toward the direction BS Rita had left, where the curtain of golden rain was still faintly visible. "I want her to come to Tiger Ear because the rain above her head never stops. It looks like my people."
Crab did not respond.
That sentence was too hard to follow. Crab could not tell what Tiger Ear Kessa truly meant, but what it heard was unmistakable loneliness.
Crab had heard stories about Tiger Ear Kessa. It had heard she betrayed her world. Beyond that, everything was just rumors. 𝗳𝐫𝚎𝗲𝚠𝚎𝗯𝕟𝐨𝘃𝚎𝗹.𝗰𝗼𝗺
...
Midsummer is a lively world.
Even though I have not traveled all of Midsummer, I am certain of this, because the Celestialkin are a communal race.
Our world has no fixed seasons. We decide the weather we want, and in doing so, we influence the climate.
When Celestialkin gather together, the weather above our heads shifts to the same type. It is not just synchronized. It leaves us and rises into the sky, spreading across the entire area.
It does not even take many of us. As long as two Celestialkin draw close, this phenomenon can occur.
If the two Celestialkin present both hope for the same kind of weather, the sky above us will change accordingly.
Wind, rain, snow, mist, sunshine, sandstorms, thunderstorms, auroras.
Good weather or bad weather depends entirely on our mood.
When there are many of us, it becomes more complicated. More than half of the Celestialkin present must want the same weather.
We live in open places like grasslands, plains, and deserts, places where you can step outside and immediately see your own kind. That makes us happy and at ease.
Those Celestialkin who live alone and cannot control the weather above their heads must suffer greatly.
Celestialkin who fear the cold love clear sunny days most of all, yet such weather is hard to roll randomly. Rain, the weather Celestialkin hate the most, appears far more often.
On the day the game descended, we were herding together as usual. It was an ordinary day, and our peaceful, happy lives were shattered in an instant.
We saw races far more extraordinary than ourselves, and we had no power to fight back. The weather we were so proud of had too many flaws in the early stages.
Those weathers turned out to be innate magical elements. Their existence drained our mana every single moment. Before level fifteen, we had no choice but to rely on physical attacks to level up, because our mana bars were empty.
It was a contradiction. If we invested in intelligence to increase mana, we could not kill monsters efficiently. If we invested in strength or agility, our mana would never grow. Without mana, most of our skills were unusable, and even many god granted talents could not be activated.
It was a vicious cycle.
When we finally endured our way to level fifteen and gained a small amount of usable mana, new problems emerged.
At least eighty percent of Celestialkin could not sense or manipulate these elements at all, let alone cast magic. The only value of the elements above our heads was that, at critical moments, they would form a shield to block a fatal blow. After each activation, they needed time to recharge.
A terrible start.
Fortunately, Midsummer produced a leader of outstanding talent and deep responsibility. She fought on our behalf in a dangerous and mysterious place, and every time she returned, we received rewards.
Extra attribute points on leveling up, increased lifespan, and more. These rewards filled us with confidence and hope for the future.
We admired her deeply. We heard that she returned each time covered in wounds. We prayed for her every day.
We grew stronger, and so did our enemies. The pressure was immense, yet we never gave up. How could we, when we had such a powerful leader?
But we failed to notice her growing anxiety, the heaviness and unease deepening in her eyes.
Until one time, when she returned with rewards and put forward a proposal.
She suggested that Celestialkin who had reached level twenty but still could not manipulate magical elements could transfer the innate elements above their heads to those Celestialkin with the strongest combat talent who were already able to use magic.
This would not only unlock the mana and combat power of most Celestialkin in advance, but also allow the gifted few with magical talent to grow even stronger and fight alongside her for Midsummer.
"I swear on my god granted talent that until the day I die, I will prioritize all my wealth and resources toward those Celestialkin willing to make this sacrifice."
She made countless strict vows. That this was a proposal, not an order. That participation was entirely voluntary. That she herself would never accept any offering from her own people. That those who received offerings must kill a set number of enemies every day until the war ended, and more.
The rules were meticulous. She was trying to persuade us in a fair and gentle way.
But no one agreed.
In times of war, who would willingly give their power to another?
If nothing happened at level twenty, what if level twenty five worked? We did not want to trade the future for the present.
And the weather above our heads was part of us, like our own hands and feet. How could we give that away?
Most importantly, our leader was honest to an almost naive degree. Even at a moment like this, she carefully added a condition.
Until the day I die.
But what if she died on the battlefield?
What would happen to ordinary Celestialkin like us?
She called for a vote. Seventy six percent voted against it.
Everything we had now came from that leader.
We should listen to her, right?
But if we agreed, who would be the one to volunteer?
We Celestialkin who could not sense magical elements were already slow. Were we supposed to give up even our last means of survival?
The matter did not end there.
That vote took root in everyone’s hearts.
From that day on, we lived in fear, afraid that she would bring up the proposal again.







