Who Designed This Underworld Dungeon?-Chapter 1164 - 755: Sain, You’re the Real Jinx_3

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At this moment, having just learned from Anleisi's mouth that Sain's claws have reached Scameroon, Megan was utterly desolate.

Where could she run to? She was even more unfamiliar with other countries near Scameroon, probably couldn't speak the language, and what's more, is she supposed to keep running for the rest of her life? What if Sain's claws reach further in the future?

It's still the same old saying.

"Scameroon is already chaotic enough; what could the appearance of the Sain Dungeon bring that's worse than war?"

Unlikely, right?

But her intuition was frantically warning her.

Megan slumped in her chair, thinking for a long, long time, and finally clenched her teeth and stomped her foot, making the bravest decision of her life.

"I'm not running anymore! I'm going to save myself!"

She knows a way to deal with dungeons.

There have been many out-of-control dungeons throughout history, and ancient wisdom discovered that as long as more people are sent into the dungeon to defeat the monsters inside, the rampaging dungeon could calm down, as long as people continue to go there, it won't rampage again.

Thus, the academic world proposed a theory that sending a large number of people into a dungeon to defeat monsters could reduce the dungeon's power, causing it to weaken to the point of not daring to rampage again!

Therefore, scholars who support this research result encouraged people to enter dungeons more often, and the result truly had an effect, many rampant dungeons were soothed.

"It's hard to say if the chaos in those countries is directly related to Sain, but for safety, and for my current career, I must weaken the Sain Dungeon!"

She clenched her fist, talking to herself:

"I need to think of a way to send more people into the Sain Dungeon, to kill more monsters to weaken it!"

Later, the news of Sain Dungeon appearing in Scameroon was conveyed by Bishop Megan to the headquarters of the Holy Light Church, and subsequently became known to other churches and more factions.

The original teleportation gates of Sain Dungeon always appeared in relatively orderly places, many factions wanted to act, but were hindered by local order from doing so, for example... monopolizing the Sain teleportation gate.

For a time, undercurrents surged among all factions, even the heated war rhythm seemed to slow down at the moment the news was spread, visibly, both the rebel army and the three major churches slowed down the pace of war.

They all wanted the resources inside Sain Dungeon.

If they could mass produce magic, combat skills, weapons, or all kinds of material tools from it, it would create a huge impact on Scameroon's overall situation.

In wartime, every dungeon itself is a resource point that all factions must strive to secure, and the importance of the Sain Dungeon is self-evident; if something stronger can be obtained from it, perhaps it could decisively affect the war!

The Holy Light Church dispatched more reinforcements to the front line where Megan was located, at any cost, they were determined to seize the teleportation gates!

Just as all factions reacted, the Holy Light Church, to ensure resource supplies, had to increase the manpower entering the Holy Light Underground City to "transport" resources.

Wherever there are people, there will be chatter.

And the chatter of people could be eavesdropped on by the idle Dungeon Lord.

Thus, a troublesome guy learned about the news of Sain Dungeon.

"Sain has opened a branch dungeon in Scameroon?"

In the Holy Light Underground City, inside the Dungeon Lord's room, the local Dungeon Lord "Follower" voiced surprise after hearing people's conversation.

"How did Gedwin and Flame Fire fight it out so quickly, and why wasn't any news sent out? I had no idea."

There was a vague feeling telling him.

That they, the local Dungeon Lords, seemed to have been deceived.