Worlds Conquest
Ryan Rimehart, a young nobleman from the rising and prestigious Rimehart family, is sent to govern a barren, frozen land in the distant Northern Wastelands a territory cursed with harsh winters, infertile soil, no mines, and a dwindling population. To many, this assignment is a death sentence for his future a subtle political move designed to halt the Rimehart family's momentum by stranding one of its promising members in a useless corner of the realm.But Ryan is no ordinary lord.When all odds seem stacked against him, he awakens a mysterious cheat: the power to open portals to other worlds instantly, silently, and at no cost. Where other lords require legendary mages and mountains of gems to breach the veil between worlds, Ryan can do it freely. And with this power, he begins to invade, plunder, and conquer new realms.From managing a starving population to training knights and taming magic, from noble rivalries to wars between kingdoms, Ryan's journey transforms from survival... to domination.Expect deep kingdom-building, army development, resource management, training systems for humans and other races, and epic world conquest. Some worlds will be rich with dragons and legendary empires. Others will be broken, post-apocalyptic wastelands where humanity barely survives.
- C.87 – “Justice” from Afar
- C.86: The Silver Knight Enzo Dragon
- C.85: The War of Zeroth County Begins
- C.84: Provocation and Suspicion
- C.83: The Struggle for Wealth and the Redivision of Land
- C.82: The Legacy of an Ancient Noble
- C.81: The Lady Has Given Birth
- C.80: Ransom and Reparations
- C.79: The Cavalry’s Overwhelming Power
- C.78: War
- C.77: Ransom
- C.76: Absolute Overrun
- C.75: The Northwind Province’s Crisis Erupts
- C.74: A Transaction Between an Imperial Baron and a Kingdom’s Viscount
- C.73: A Lord from the Kingdom
- C.72: Mage Luna and the Golem Puppet
- C.71: The East
- C.70: Dig Three Feet Deep? Even the Weeds Are My Wealth!
- C.69: The Arrival of the Overpopulation Crisis
- C.68: Demon Giant and the Heroic Spirit of the Divine Artifact
- C.67: War
- C.66: Prestige
- C.65: I’ll Hold the Rear!
- C.64: A Desperate Truth
- C.63: The Forge and the Archmage
- C.62: The Food Crisis of the City of the Forge
- C.61: The Ocean
- C.60: The Grand Duke of the City of the Forge
- C.59: The Last Warmth of Winter
- C.58: Territorial Development Progress
- C.57: The Changing Ryan
- C.56: A Subtle Warning
- C.55: A Gift of Grace
- C.54: Deals and Trade
- C.53: Grain and Slaves
- C.52: Five Hundred, Not a Coin More
- C.51: None of Them Have Money
- C.50: Refusal
- C.49: The Provincial Council
- C.48: Arrival at Northwind City
- C.47: The Unexpected Baron Hatton
- C.46: The Lordship System
- C.45: Magical Beast Eggs and Iron Ore
- C.44: Magical Beast
- C.43: The Mage’s Notebook
- C.42: Potatoes
- C.41: So Many Nobles
- C.40 – A Dying Plane
- C.39 – Brand Establishes His Might
- C.38 – Rimehart family
- C.37: Frighteningly Powerful
- C.36 – The Count and the Assassins
- C.35 – Battle of the Extraordinary Legions (Part 3)
- C.34 – Battle of the Extraordinary Legions (Part 2)
- C.33 – Battle of the Extraordinary Legions (Part 1)
- C.32: Acting
- C.31: Nobles Divided by Interests
- C.30: The Northern Wind Province’s Military Council
- C.29: The Bronze Knight
- C.28: The Two Faces of Nobility
- C.27: Razor Rose Trading Company
- C.26: A Deal Among Nobles
- C.25: The Troubled Affairs of the Viscount’s House
- C.24: Viscount Miles
- C.23: The Orcs Move South
- C.22: The Value of the Lady
- C.21: I Can’t Afford to Care for the Viscount, But I Can for His Lady
- C.20: The Migrating Caravan and the Fallen Viscount
- C.19: Ryan’s Development Plan and the Opening of the Second Interdimensional Gate
- C.18 – This Will Be a Fiery Winter
- C.17 – The Number of Farmlands
- C.16: Developing the Territory
- C.15: Returning Home with Grain
- C.14: Victory and Spoils
- C.13: Battle in the Iron Mine
- C.12: Lingdu City and the Governor
- C.11: While My Neighbor Hoards Grain, I Hoard Spears
- C.10 – The First Batch of Slaves
- C.9: The Chaotic Northern Wind Province
- C.8: Fort Beigal
- C.7: Stories
- C.6: The Knight’s Path and the Blessing of Spirituality
- C.5: The Spirits’ Interplanar War and the Spirit of the Stag
- C.4: Squires and Divine Grace
- C.3: Spirituality
- C.2: The Frozen Soil Territory
- C.1: Ryan Rimehart
























