A Regressor's Guide to the Frozen Apocalypse
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DING!![You killed a Level 3 Mutant Zombie for the first time!]-----DING!![You have crossed the limit of humanity! Entering the mutation stage!]-----DING!![Congratulations, user! You are now a being beyond human beings!]-----Being a good person cost him his life. When death sent him back, he vowed to take revenge and finish the job.Behind the icy cold that grips the world and the red light that fills the sky day and night, he must defy the zombie apocalypse.A safe house, unlimited food and drink, every conceivable weapon and a system to help him... But he has only two things on his mind: Survival and revenge.
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CHAPTERS (102)
- C.102: Death To The Church (2)
- C.101: Death To The Church (1)
- C.100: Hour of Mercy Ended
- C.99: Mutation Rewards
- C.98: For The Future
- C.97: Mutation (3)
- C.96: Mutation (2)
- C.95: Mutation (1)
- C.94: It Also Can Heal
- C.93: He Is Fine
- C.92: Nightmarish Creature (3)
- C.91: Nightmarish Creature (2)
- C.90: Nightmarish Creature (1)
- C.89: First Tier 5 On The Battlefield
- C.88: Newtown Calls For Aid!
- C.87: Upcoming Action
- C.86: [Utopia]
- C.85: Name
- C.84: Cleaning Newtown As Quick As Possible
- C.83: Bringing Forsaken To Newtown
- C.82: Visiting Old Friends
- C.81: You Should Know Young Man
- C.80: Even More Skills To Kill
- C.79: They Can Chose I Can’t Be Bothered
- C.78: More Than 500
- C.77: No More Secrets
- C.76: Man In The Red Robe
- C.75: Tell Me Then
- C.74: There Are More To Learn
- C.73: To Coleshill Manor
- C.72: New Problem
- C.71: Unknown Religious Symbols
- C.70: Deep Dreams (2)
- C.69: Deep Dreams (1)
- C.68: That Was Only Tier 5..
- C.67: One Of Us Will Die!
- C.66: Tier 5 Mutant Zombie
- C.65: Blood-Curdling Sound
- C.64: Towards The Railway Station
- C.63: Connection
- C.62: Knighton Railway Station
- C.61: Possible Mutation
- C.60: Building the Camp
- C.59: Going Through The System Shop
- C.58: Scavengers Shall Survive
- C.57: Gamble With The Orbs (2)
- C.56: Gamble With The Orbs (1)
- C.55: Less Than What I Imagined
- C.54: Beyond Human Limits
- C.53: Quite The Improvment
- C.52: Life And Death Fight (2)
- C.51: Life And Death Fight (1)
- C.50: Raid to Tamworth
- C.49: To The Hunt
- C.48: Soon The Hunt Will Begin
- C.47: Zombie Essence
- C.46: Bazaar
- C.45: Mercenaries
- C.44: Big Trade
- C.43: Elise Roan
- C.42: Clue (2)
- C.41: Clue (1)
- C.40: Forsaken
- C.39: Information
- C.38: Mask of the Harbinger of the Dark Time
- C.37: Knowledge Merchant
- C.36: I Have Grown Up
- C.35: I Can Give Them Power?
- C.34: Spending System Points
- C.33: Tendency
- C.32: Sweet Home
- C.31: Tier 3 Mutant Zombie
- C.30: Deep Terror
- C.29: The Plan
- C.28: Complicated Incident
- C.27: Towards the Danger
- C.26: Because Of The Hints
- C.25: So That’s What Happened
- C.24: Close Friend
- C.23: On The Way
- C.22: System Shop
- C.21: Planning
- C.20: Stuck For 3 Months
- C.19: So It Begins
- C.18: First Kill
- C.17: Butler Lawrance
- C.16: The Apocalypse Starts (2)
- C.15: The Apocalypse Starts (1)
- C.12: I Have Something To Tell You (1)
- C.11: Safe House Is Completed
- C.10: Weapons
- C.9: It Is What It Is
- C.8: The Collector
- C.7: Working For the Safe House
- C.6: To-Do List
- C.5: Taking the Money
- C.4: Skills
- C.3: System Window
- C.2: What Time Is It?
- C.1: Regression
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