PREVIEW
... y 14, 1992
Two days had passed since Zaboru reviewed Akechi's game, and as always, he was busy pushing forward with his numerous projects. The new ZAGE offices were set to be ready by February 17, and Zaboru had already assigned teams to decorate and furnish them. New PCs were being purchased, and departments were being structured to maximize efficiency. The expansion would allow ZAGE to recruit more employees, develop more games, and broaden its reach in the industry.
Updat𝓮d fr ...
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