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Game Design: Who Rated the Games as Very Easy? - Chapter 64: The Shackles of Self and the Abyss of the Heart
Previous chapter:
Chapter 63: Just Die, Just Try!
Next chapter:
Chapter 65: He…Is a Gentle Person
PREVIEW
... any game would be depressed and leave the game helplessly.
But in the blue, death was not death. It became a simple process.
Here, you are not a person who repeatedly fails.
When crossing the river by feeling the stones, everyone could go in the wrong direction, but as long as they did not stay in the wrong place forever, every step was meaningful.
In the game, if one died, the background music would not be rewound.
Players joked,’This is the first time I’ ...
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