Days as a Spiritual Mentor in American Comics

Chapter 5791 - 4814: Royal Casino (9)

Days as a Spiritual Mentor in American Comics

Chapter 5791 - 4814: Royal Casino (9)

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Chapter 5791: Chapter 4814: Royal Casino (9)

The deepest and darkest corner of the corridor, there wasn’t even the slightest ray of light. Everything should have been shrouded in the depths of the darkness, but Lucifer’s pale skin seemed to glow on its own, allowing a faint outline to be seen.

At the same time, he could also see the gradually approaching silhouette of Arkham Batman. Lucifer shrugged, "I’m honored you went through such great lengths to find me."

Arkham Batman said nothing, merely walking forward to the low tones of a cello. Lucifer showed no fear, not bravely facing death, but as if he was completely unaware of the impending danger, like he simply didn’t grasp the situation before him. 𝕗𝚛𝚎𝚎𝐰𝗲𝗯𝗻𝚘𝚟𝚎𝗹.𝕔𝐨𝕞

Until Batman spoke.

"Don’t be afraid, child."

Bang!

Arkham Batman was suddenly knocked down from behind by a strong figure. The glow of the Heat Beam instantly illuminated, and when Superman looked at Lucifer, the red light in his eyes hadn’t faded: "Go!"

Lucifer parted his pale lips, standing there stupidly staring at him. Superman might have thought he was too frightened to move and directly rushed forward to grab Lucifer, shoving him towards the stairs.

Only then did Lucifer remember to run. He staggered toward upstairs, while Superman flew vertically to the top floor. Halfway, Lucifer remembered he couldn’t outrun Batman, turned back and controlled Batman, barely making it to the top.

He leaned on the railing, panting, feeling his heart racing, his grip on the railing ever-tightening, suddenly turning to look at Superman, eyes shining with a light that shouldn’t exist in this game.

"Why rescue me?"

"We’re teammates," said Superman, "of course, I have to save you."

"Do you think he can kill me?" Lucifer’s expression suddenly turned vicious, as if the previously carefree and slightly bewildered demeanor was entirely his disguise, "Don’t say this is just a game, he can’t really hurt me. Even in reality, none of you can touch me. I’m Lucifer Morningstar."

"You’re not God," Superman suddenly said, "no being with emotions can be called God. That’s a lesson I learned not long ago. As long as there are emotions, one will inevitably get hurt, have weaknesses, and can be saved."

Lucifer’s lips moved. Suddenly, his face softened again, like a real Angel: "Do you think I’m afraid?"

"I know I’m afraid," Superman told him earnestly, "so you might be afraid, that’s why I’ll save you."

"Do you think we’re the same?"

"We’re not the same. But that doesn’t stop me from saving you."

"Very well." Lucifer suddenly sneered and said, "Thanks to people like you, I get the chance to mock God—driving Adam and Eve out of Eden was his greatest mistake."

"Oh my God, what’s wrong with you two?" The agent looked at Matt and Greed, who were lying on the ground, utterly puzzled, "Is one of you Batman? Or are both of you?"

They looked like they had been in a fight, suggesting that this game comes with friendly fire, but the agent didn’t understand why they started fighting. Matt and Greed had a good relationship, and at such a critical moment, they should be more united; even if Greed went crazy, Matt wouldn’t really hold it against him.

"It was an accident." Greed wiped the wound at the corner of his mouth and then said, "He said he gave me power, told me his biggest fear, so I said it. It’s my fault for trusting Mr. Lawyer too much."

Matt said nothing.

The agent had no interest in probing further; he just walked over to pull Matt up and said, "Whatever the matter is, settle it after the game is over, calm down now, okay?"

These words seemed to reignite some hope in Matt. He finally regained some composure and glared fiercely at Greed: "Someone is a psychiatrist, yet his comforting skills are not as effective as the agent’s one sentence."

"That’s where you’re wrong." Greed stood up too, "The hurt was higher than ten of him combined."

"Don’t get too cocky either." The agent instantly punctured Greed’s facade, "Thought of all the sad things in life to avoid laughing, hadn’t you?"

Greed snorted lightly, saying nothing further. But from their behavior, one could roughly guess what had just happened.

Batman unleashed a skill with mental influence, affecting almost everyone, and Matt must have been the most affected as a blind man. Everything he perceives is through his brain’s imaging, and hallucinations that deceive his brain are terrifying for a blind person.

Greed rushed over to comfort him; of course, he wanted to save him. Matt undoubtedly relies heavily on him. When people are scared, they tend to depend on those close to them. But Greed must have realized that Matt might be more reliant on him than he thought, and now he’s delighted.

And judging from Matt’s behavior, it was more embarrassment than anger. The agents don’t deal with him much, but every lawyer is great at hiding themselves, as is the Night Devil, who is a hunter concealed in the night. If the agents were to describe the Night Devil in one sentence, they would say, "In a game of hide and seek, the hunter always covers their eyes first."

Exposing his true thoughts is a very dangerous thing for him. That’s why, even though he has a psychiatrist friend, he never sees one. Even if he occasionally vents, it’s only about trivial things in life and doesn’t touch upon his core psychological state and personality.

Greed still seized such a moment to make Matt partially honest. Although it was brief and not comprehensive, it was enough to make him happy. At least in the part he exposed, Greed’s position was higher than he imagined.

No one would be unhappy about something like this. In anyone’s life, "How good am I with my friends?" may overshadow "Does my partner truly love me?"

"What now?" The agent mechanically questioned, pulling the two out of that atmosphere, then immediately answered himself, not giving them a chance to shift the topic back, "Quickly find the last safe. Once it’s opened, we’ve won."

"Impossible," Matt said, "Batman definitely has the skill to know the safe’s location. I’m sure of it. He must have timed it to gain reinforcement so we wouldn’t get another chance at the last safe."

"What do you think then..."

"We can only throw ourselves at it," Matt said, "After all, he needs to bring people to a designated location to execute them, which must take time. Others can use this chance to escape."

The agent shook his head, saying, "If we don’t complete the mission, the only way to leave is if all teammates die and then leave alone."

"That’s fine too," Matt emphasized, "Facing the full-fledged Batman, do you still want a perfect victory? If even one of us can get out, that’s already good!"

"Coincidentally, your victory condition has been modified," Greed also advised, "As long as you can get out, you’re a winner too."

"That’s the problem," the agent said, "If any one of you wins this way, I won’t have any opinion. Because you truly want to win, and I don’t. Instead of me winning alone, let’s take a gamble."

Matt looked at Greed. Greed didn’t hesitate long, he said, "Fine, losing to Batman is still honorable. Let’s take a gamble."

"Who said you were cured anyway?" Matt seemed just to be waiting for this line, "Aren’t you still as crazy as before?"

Greed just smiled at him until Matt backed down. With the decision made, the three adhered to the plan. Finding the safe wasn’t just a random search; Matt said, "First, find Superman, figure out the locations of the two safes he opened. That way, we’ll have locations for three safes, and we can deduce roughly where the rest are."

Matt had just been attacked by Batman, and he could now see his teammates’ locations. Since he was with his teammates, he could also see where Batman was. He discovered that Lucifer and Superman were together, both on the east side, but Batman was also in the southeast corner, moving towards their direction.

Matt had some suspicions and quickened his pace. When they arrived, indeed, they saw a safe in the corner. Lucifer was opening the box while Superman faced off with Batman.

Unfortunately, facing the fully reinforced Arkham Batman, Superman was no match. The Heat Beam, which could previously repel, was now completely ineffective. The high-temperature beam had no effect on Batman’s Armor. Instead, Arkham Batman punched him, sending him flying.

Taking advantage of the interval in attacks, the agent quickly acted, sticking an Anesthetic Needle in Arkham Batman. Immediately, Matt advanced with a baton, not to repel Batman, but to shield Superman.

Arkham Batman swung a punch, and Matt went flying too. Just as he was about to follow up, the agent launched himself in a spring-start, whisking by him and becoming part of the air characters, successfully blocking a strike. This gave Lucifer time to escape.

However, Lucifer was a bit far from them and could only escape through another door. Everyone was low on health, but at least no one fell. But in those brief dozen seconds of confrontation, they witnessed Batman’s strength.

He isn’t affected by any repelling effect, and the stun effects are nearly useless. The Anesthetic Needle stunned him for hardly a second, only causing his movements to stutter. Furthermore, his punching speed was faster than before, with barely any startup frames, and his speed had increased significantly.

No one dared to jump down the well shaft, because Batman could jump down too. And except for Superman, everyone else would have to take the stairs to go up, losing a significant strategic advantage.

But they also dared not run together because they were all low on health, and if Batman punched them one by one later, it’d be disastrous. Those with some strategic mind detached at the right time, while those unsure where to run scattered from running blindly.

Arkham Batman now faced a very awkward problem. Strong opponents had poor luck, almost unable to find the safes. Those with luck were weak.

Logically, he should first eliminate those weak but lucky ones, but strong ones would come to rescue them, and the success rate wasn’t low. It easily turned into a situation of "Calabash Brothers saving Grandpa, and Grandpa saving Calabash Brothers."

However, Arkham Batman was a pretty vengeful person, or rather, what he feared most was Greed suddenly escaping a near-death state with that skill. This skill left him unable to safely deliver someone to the electric chair because Greed might interrupt the transport at any moment, taking a hit and still standing up to rescue.

Thus, Arkham Batman decided to see it through to the end. He decided to find Greed first, then use a valuable opportunity to activate the electric chair and execute this guy before anything else.

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