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My OP Minion System in the Apocalypse - Chapter 69 The Icy Wind Is Blowing

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I couldn't really tell how late it was getting.

The two of us stood in front of the fire, letting its warm arms hug us tightly. There wasn't really much that I could do. At this point in time, I had exactly 92 Tokens remaining. The fireplace was a pretty significant purchase, although it was definitely a necessary one.

Chloe still wasn't looking at me. She was facing down, admiring the irregular movements of the flame. I couldn't see her face, but I could tell that she was upset.

I'm not a good person.

As time went on, the hut began to warm up, to the point where one couldn't really feel the chilliness of Killer Winter anymoreβ€”at least whilst inside this haven.

"William."

"Yes."

"I'm hungry."

She was finally looking toward me, however, her eyes were still partially hidden behind her long hair. Following her request, I decided to take some meat out of my inventory.

I wonder if I can cook with the fireplace, I guess I could, I just needed to get something to put it on.

"I've got a pan," she stated.

"Ah, alright."

She placed it on top of the flame and I placed some ingredients inside. We still lacked anything to add flavour to the food. I considered buying some spices off of the Grand Exchange, but it Token saving was more important.

As the bottom of the pan began turning red, I took a seat on the ground.

It was awkward.

It was hard to speak to Chloe.

I could hear the wind blowing against the side of the hut as the food slowly cooked. My Minions were at work outside, gathering what little resources I was able to produce. I couldn't help but wonder how other humans were going at this time.

I decided to scroll through the Grand Exchange when I noticed something interesting that caught my eye. It was something called a [wood generator], from what it sounded like, it would appear to make resources without any input.

I sorted the offers to see what generators were for sale.

-

<Grand Exchange>

Search: generator, Order: top

1. [x1] iron generator - 165 Tokens

2. [x2] greater wood generator - 50 Tokens

3. [x5] stone generator - 40 Tokens

4. [x3] wood generator - 35 Tokens

5. [x2] wood generator - 25 Tokens

-

Considering that generators were passive income, I assumed that most of these people were struggling with Tokens to such a point where they needed immediate relief. From my understanding, if I simply invested in a generator, it would slowly pay for itself.

However, I was quite unsure of how efficient a generator really was.

The cheapest generator I could find was a single [wood generator] being sold for 18 Tokens.

The offer above that was a sale of two [wood generators] for 25 Tokens.

Above that was three [wood generators] for 35 Tokens.

It was somewhat of a risk but at this rate, I would need to make some big changes if I ever wanted to improve my situation.

"Chloe, how many Tokens do you have?" I asked.

She didn't respond.

It was probably best to leave her alone for a little.

As I continued to think about the value of the generators, I heard Chloe mutter something.

"...I've got 56 Tokens, and I can get more with my system."

With our accumulated wealth, it would be worth the risk.

I spent 35 Tokens to purchase three [wood generators].

The generators suddenly appeared in my inventory. As I held the blueprint in my hand, I saw that it was quite a small mechanism. I could fit all three in the corner of the hut. As I placed them down, they stacked on top of each other like little boxes.

When I walked closer, I saw some text.

[Currently producing 1 wood/hour]

(Use [Enhancement Agent]?)

Ah, so it really wasn't worth it. At that rate, even with the three of them, I'd only be making 3 wood per hour. If I directly converted those into Tokens, I would be getting 0.03 Tokens per hour, which means it'd pay itself back in just under two months.

However, there was something that intrigued me. Apparently, I would be able to add some of my [Enhancement Agents] which I gathered during the previous fight against the Cloaks. Luckily, I had 94.

At first, I added one [Enhancement Agent].

[Currently producing 1.5 wood/hour]

Hold on, this was quite a significant upgrade.

I added another.

[Currently producing 2 wood/hour]

I added all the rest of my [Enhancement Agents].

[Currently producing 48 wood/hour]

Holy moly.

For a normal person, such an investment in generators would be almost always a bad idea, especially during Killer Winter, where having spare Tokens and immediate Tokens was critical.

However, with the addition of my [Enhancement Agents], I was producing wood at a rapid pace. I could only put the [Enhancement Agents] on one generator but even so, my wood production was at 50 wood/hour, which was equivalent to a Token every 2 hours. It would pay back its purchase price in around two or three days.

I was also gathering around 3200 wheat per day (with increased efficiency and experience) so my settlement was slowly getting more and more self-sufficient. Once I achieve full economic freedom, I'll finally be able to make moves in order to move up the leaderboard.

Now that the generators had been set up, I decided to look into what else I could invest in. At the moment, I probably should make more Minions, it was the simplest and most obvious way of improving my standing. The main issue was, even if I decided to craft more Minions, they would most likely be obsolete. I wasn't able to send them out on expeditions due to Killer Winter, and the Scouts I sent out before never returned.

-

<Advanced System Controls>

~

[Resource Division] (121 Minions)

- 3x Woodcutter Minion

- 11x Miner Minion

- 22x Scout Minion (Mining)

- 25x Scout Minion (Woodcutting)

- 33x Scout Minion (Resource Gathering)

- 6x Scout Minion (Hunting)

- 1x Scout Minion (Farming)

- 20x Scout Minion

~

[Combat Division] (52 Minions)

- 1x Advanced Warrior Minion

- 1x Warrior Minion

- 20x Scout Minions (Swordplay)

- 22x Scout Minions (Archery)

- 8x Scout Minion (Combat) 𝒇rπ™šπ™šπ“Œπ™šπ‘π—»π‘œπ˜·π—²π˜­.cΰ«¦π‘š

~

[Utility Division] (24 Minions)

- 13x Builder Minion

- 10x Scout Minion (Utility)

- 1x Minion Manager

!

~

I might craft some more at the end of the day, it was important that I kept my army large enough to convincingly pass the night.

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