Monsters Are Coming-Chapter 989 - 273: Struggling with Every Step, The Future Awaits
Sea of Illusion Flowers.
The Little Mage stands quietly on the plain, a gentle breeze stirring up waves of colorful light.
His black hair and robes flutter in the wind.
After attending yesterday's Eight Kings' Conference, he proved to the Seven Great Thrones of the Spirit Breath Clan that he "accidentally" acquired the ability to connect to the Mysterious Store.
The Seven Kings agreed to let him manage the clan's resources to benefit the group's development.
His next contemplation is how to leverage the Mysterious Store to pave the way for the clan's progress.
The Player Mall offers a wide variety of products; choosing wisely will maximize development benefits.
He crouches down, resting one knee on the ground.
The Eagle-Headed Demon activates, perception penetrates the earth. 𝕗𝐫𝚎𝗲𝘄𝐞𝕓𝐧𝕠𝘃𝕖𝐥.𝐜𝚘𝚖
In an instant, the pulses of the earth vein flow through his fingertips, and a barely visible luminous stream runs through the soil like a sleeping galaxy.
Although the land of Illusion Flower Plain isn't quite a Spirit Field, it is rich in robust vitality; every earth particle in the perception imagery is enveloped in green glowing particles.
Preliminary testing confirms that this area is very suitable for cultivation to plant Spirit Plants.
The Player Mall even sells various types of Spirit Plant Seeds.
At the initial stage of development, planting Spirit Plants seems to be a lucrative source according to the Little Mage.
Monster World is different from the Small World; here, the growth cycle of Spirit Plants is very short.
For instance, on Earth, it might take several years to mature one Spirit Plant, but in Monster World, it might only take 10 days.
And this is merely the shortening of the maturity cycle; the other gaps are even more evident.
On Earth, Spirit Plants need to grow in specific environments, requiring suitable temperature, humidity, and other conditions; the process is fragile, needing continuous energy input into the land.
However, in Monster World, Spirit Plants considered precious by Earth's people grow wildly like weeds all over the hills, and they grow around the clock.
They can grow to maturity in a very short time.
Remarkable giant phenomena even appear.
Forums have players who found a Spirit Plant once publicly cultivated by the Moon Eclipse Clan, and while it would take 3 and a half years to mature on Earth, it only requires 187 hours in Monster World, and the land used is not even a Spirit Field.
Moreover, although it's the same maturity period, Spirit Plant size differs by four times, and the Spirit Plants planted in Monster World continue a frenzied growth even post-maturity.
The quality of Spirit Plants is incomparable.
The reason lies in the terrifying Life Energy contained within the Monster World's soil.
Upon arriving in Monster World, the Seven Great Thrones once considered relying on growing various Spirit Plants to obtain development resources.
The highest quality Spirit Plant Seeds brought with them hold greater value than ordinary plants on Illusion Flower Plain.
But the problem is that the Spirit Plant Seeds and Monster World have too low compatibility, even less than non-spiritual plants.
After attempting to plant, a temporarily unsolvable issue arose: the seeds couldn't withstand the overly fertile soil.
It's like a creature accustomed to drinking freshwater suddenly soaked in concentrated nutrient solution.
Spirit Breath Clan's seeds, originally selectively cultivated species.
For example, the "Moon Tear Flower," regarded as the strongest Spirit Plant.
The seed's surface has a semi-permeable membrane structure, designed to actively capture airborne Life Particles in the barren Spirit Breath World, yet this ability becomes a fatal flaw in Monster World.
With each absorption, soil Life Particles infiltrate the seed's interior at unimaginable speeds.
Instantly reaching a state similar to energy overload, causing life forms to rapidly progress like forced sprouting, then quickly collapsing.
This is a survival advantage evolved under poor conditions; even with fierce Life Particle intake, there's a limit, all can be effectively absorbed and transformed.
Yet in affluent circumstances without an inhibitory feedback mechanism during absorption, it becomes a deadly weakness on self-destruction.
In Monster World, Spirit Breath Clan seeds are like containers with a valve unclosed; during growth, the continually inflowing Life Particles rupture the cell walls.
He perceived and observed the batch of seeds brought by Spirit Breath Clan, in terms of growth on Illusion Flower Plain.
Basically, all seeds exhibited similar phenomena after planting.
Before sprouting, they showed "energy burn" characteristics; the internal network within the Spirit Plants observed by Eagle-headed Demon was completely carbonized, unable to grow further, let alone mature for harvest.
But the Spirit Plants from the Player Mall don't have such problems.
Even when planted in Spirit Field environments rich in Life Energy, they can suitably grow.
Thus, his initial consideration involves purchasing a batch of short-cycle, continuously yielding, then reselling to the Trading House's low-level Spirit Plants.
After some selection, he chose three types of Spirit Plant Seeds.
Among them, he favors the Level 1 Spirit Plant, Star Dew Grass.
In Illusion Sea Plain region, the estimated growth cycle is 13 days.
The feature is that post-maturity, it can condense Starlight Dew, which is a well-selling Spirit Plant in the Trading House.
The Alchemist Guild usually buys them in bulk.
Additionally, many players buy them for use in Alchemy, commonly used for crafting "Evolution Pills (Experience Pills)" in this current stage.
After leaving Illusion Sea Plain, the Little Mage arrived at the Spirit Breath Clan's recently discovered mining area.
This is a noticeably excavated mining area.
The rock walls bear chiseling marks, scars like those from giant beast claws, yet worn smooth by time, moss silver threads covering the exposed rock layers.
The depths are uneven pits and broken mining tunnels, some collapsed passages resembling giant beast-gnawed skeletons, half-buried among rubble, the air filled with a damp metallic smell, mixed with faint spiritual energy fluctuations.







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