The Legend of William Oh
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Listen here, because I've seen it with my very own eyes.William Oh was born on the hundredth floor of The Tower, to the greatest Climbers of the ancient world, steeped in the Tower's lethal miasma from the moment he drew breath, giving him strange and unnatural powers.They say he is an immortal being who circles the dreams of mortal men, resurfacing wherever the need is greatest. Those who disparage him will fall into despair, but if you're a Climber in a tight scrape, look to the sky and say a little prayer.Maybe he will appear?Odds are probably better if you pay for my drink.- Rumor overheard on a 1st Floor Tavern. Originator did not pay his tab.
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CHAPTERS (91)
- C.91: Hold My BeerNEW
- C.90: Ocean LifeNEW
- C.89: Gone FishingNEW
- C.88: Selachimorpha Cloud FormationNEW
- C.87: That’s How You Get CrabsNEW
- C.86 - 6th FloorNEW
- C.85: Spoils of War Pt. 2NEW
- C.84: Spoils of WarNEW
- C.83: The Tournament’s Real PrizeNEW
- C.82: Bakers UnitedNEW
- C.81: Dance with the RotwitchNEW
- C.80: Kicking Things OffNEW
- C.79: Prison BluesNEW
- C.78: ‘Fencing’NEW
- C.77: New BloodNEW
- C.76: Hypothetical CountermeasuresNEW
- C.75: Nothing PersonalNEW
- C.74: Teaching CautionNEW
- C.73: Round ThreeNEW
- C.72: Round 2NEW
- C.71: A race is run in an alley before the first step is takenNEW
- C.70: Round OneNEW
- C.69: A Missed OpportunityNEW
- C.68: Advice From The BaronNEW
- C.67: Boar Hunting (pt. 2)NEW
- C.66: Boar HuntingNEW
- C.65: Psychic Chain LightningNEW
- C.64: Party CrashersNEW
- C.63: PatienceNEW
- C.62: Would the Real Phantom Thief Please Stand Up?NEW
- C.61: New LoadoutNEW
- C.60: Willliam (Not a necromancer) OhNEW
- C.59: Akul has EverythingNEW
- C.58: Cheaper by The DozenNEW
- C.57: One Trick PonyNEW
- C.56: Ear CollectorNEW
- C.55: Bureaucratic BullshitNEW
- C.54: Akul, Metropolis of the 5th FloorNEW
- C.53: the Enemy of my Enemy is a DistractionNEW
- C.52: build TheorizingNEW
- C.51: Relic TheftNEW
- C.50: Do Your ThingNEW
- C.49: Herding CatsNEW
- C.48: Grand…ish StrategyNEW
- C.47: Chain of CommandNEW
- C.46: Three For the Price of OneNEW
- C.45: Ambush EthicsNEW
- C.44: Floor 4NEW
- C.43: Build TweakingNEW
- C.42: Infiltrator and Saboteur go for a WalkNEW
- C.41: Blue-fire EyesNEW
- C.40: SparringNEW
- C.39: Meet the FamilyNEW
- C.38: The Immediate PlanNEW
- C.37: Knowledge is Pain, Power, and PurposeNEW
- C.36: Fancy InnNEW
- C.35: Don’t Forget The KoboldNEW
- C.34: ThornsNEW
- C.33: Splitting the LootNEW
- C.32: LeadershipNEW
- C.31: Score of a LifetimeNEW
- C.30: The Dead CityNEW
- C.29: Boot SwapNEW
- C.28: Why Baker Girls SpecificallyNEW
- C.27: Fame Attracts CrazyNEW
- C.26: Cling-onsNEW
- C.25: Off-Build RelicsNEW
- C.24: Fancy Meeting You HereNEW
- C.23: Ice CaveNEW
- C.22: An Expert OpinionNEW
- C.21: No RefundsNEW
- C.20: Rent-a-miracleNEW
- C.19 - 7th Time’s the CharmNEW
- C.18: Run boy RunNEW
- C.17: Stoking The FireNEW
- C.16: Ants on a LogNEW
- C.15: Camel AbuseNEW
- C.14: Promote Synergy!NEW
- C.13: Guy’s Shopping TripNEW
- C.12: Kingly ReposeNEW
- C.11: Fighting RetreatNEW
- C.10: First ImpressionsNEW
- C.9: SpelunkingNEW
- C.8: Establishing QuestNEW
- C.7: CasualtiesNEW
- C.6: AttritionNEW
- C.5: Resourceful ClimberNEW
- C.4: Escape RoomNEW
- C.3: Hype ManNEW
- C.2: Life GoalsNEW
- C.1: He who has no ClassNEW
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