This Is Not a Bug but a Game Feature-Chapter 301 - 196: Healthy Gaming, Duration Lock! (Part 2)

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Chapter 301: Chapter 196: Healthy Gaming, Duration Lock! (Part 2)

At the same time, the game will also provide various warm reminders, advising everyone not to get too addicted to the game, when you have spare time, go out for a walk, get some sun, take a stroll...

[No matter how fun the game is, it can’t compare to the scenery outside! Sitting too long is harmful, go for a walk!]

"That’s right, it does need some restrictions."

Huang Qing came in, handed a report to Chen Ba, and said, "We have already received the official notice from the higher management department!"

The meaning of this official notice is very clear. It’s targeting the popularity of "Don’t Go Home: Marbles Storm," requiring Tianba Studio to do a good job with "health reminders" and "guidance standards."

This game is too easily addictive.

Just playing the game can earn money, which is irresistible for many people, with an absurd feeling of "Zhen, you’re really serious about this."

Those with a bit of self-control are okay.

Some players, ever since they started earning money from this game, have gone insane, eager to spend all day in the game except for eating and sleeping.

The higher management department noticed this situation and naturally had to warn Tianba Studio to impose some restrictions to avoid bad situations.

Thus, the Duration Lock came into being.

hours a week isn’t short, for an adult, it’s completely enough.

If you feel it’s not enough, then you’re really treating gaming as a profession, which is definitely not good for physical and mental health, so imposing restrictions makes sense.

"Let’s publish an announcement then!"

Chen Ba decided to edit the details of the Duration Lock into an announcement to inform the players.

Whether the players accept it or not isn’t important.

Even a fool can guess that players will definitely oppose this measure. They think they’re adults, with enough judgment and self-control, and don’t need such a Duration Lock.

But their opposition is just that, opposition, Tianba Studio’s attitude must be put forth.

If they don’t properly position their attitude, Tianba Studio might face criticism, or even "Don’t Leave After School" might get pulled off the shelves.

But what they didn’t expect was...

After the announcement was made, most players seemed to have anticipated it and were neither excessively excited nor opposed.

The few protest voices were actually from a few security guard uncles!

Exactly!

A self-proclaimed security guard uncle from Hua Fu Junyuan expressed that he couldn’t accept the Duration Lock, thinking it’s an official weakening of him.

This 48-year-old uncle, due to the nature of his job, spends more than 12 hours a day in the game.

With salary and ad revenue, he can easily earn over ten thousand yuan a month!

Now with the Duration Lock added to "Don’t Leave After School," beyond 40 hours, there’s no revenue at all, and his monthly income might drop to only seven or eight thousand.

"Whoa, there’s even a protest for this?"

Lu was really impressed by this uncle, being a community security guard and earning seven or eight thousand a month wasn’t satisfying enough, and he wanted more?

That’s about enough!

It’s not hard to see from his words that this uncle’s intention to show off was greater than his protest, and Chen Ba didn’t pay much attention, just smiled and said, "He’s just flaunting his eight thousand income as a security guard in a different way!"

Is everyone envious?

Definitely envious! Who wouldn’t be happy to earn seven or eight thousand a month just being a security guard? It’s truly taking twenty years of shortcuts!

Once that security guard uncle made his remarks, the whole Tianba Community was instantly in a frenzy.

Many young guys suddenly saw a bright path, developing an unprecedented longing and yearning for the job of a security guard.

Before "Don’t Leave After School" existed, people mostly joked about security guard jobs. After all, everyone knows the pay is low and it’s hard to support oneself.

But now it’s different.

Ever since "Don’t Leave After School" came out, the income for security guards is no longer low; it can even be compared to white-collar office jobs, which obviously made people tempted.

But being tempted is one thing...

For a security guard, the base salary is still too low! Even including earnings from "Don’t Leave After School," it’s barely enough to support a family.

Is there a job that’s just as laid-back, with time to slack off and play games, but with a slightly higher base salary than a security guard?

It turns out there is!

When Tianba Studio issued the Duration Lock announcement for "Don’t Leave After School," the security guard uncle protested on the surface but was actually showing off his income, a strange trend emerged in Tianba Community.

What kind of trend?

Of course, it’s players from various industries coming forward to introduce "slacking" positions in their respective fields.

The security guard uncle’s statement changed many people’s, especially young people’s, job-seeking intentions.

Previously, everyone aspired to units and companies with better salaries and benefits, not minding the hardship as long as the pay was good enough.

After all, when you’re young, a bit of hardship can lead to a house and a car in a few years, at least marrying a wife isn’t a problem, and many can accept that.

But ever since visiting Tianba Community and realizing that the security guard uncle could earn tens of thousands a month just by drinking tea and playing games, people’s mentality shifted.

More hard work?

Hell with that! If I’m going to be looking, it better be for a chill, low-pressure job. I don’t care about low pay, as long as Ba’s got my back, I just care about having an easy time.

Unfortunately, Ba added the Duration Lock to "Don’t Leave After School!"

If there wasn’t a Duration Lock, people would be even more enthusiastic about these low-pay but easy jobs.

The 40-hour weekly cap is still in place.

According to the data analysis by well-known expert players in the community, after imposing a 40-hour weekly cap, the income from a single advertisement increased, but players could watch fewer ads.

Overall, if you max out at 40 hours a week, on a server with plenty of ads and high ad rates, you could earn about three to four thousand yuan a month.

This doesn’t compare to before!

Previously without time limits, some people didn’t work, purely earning over ten thousand yuan a month from gaming—a true legend.

Now it’s not possible.

People have come to realize, Ba prefers to encourage everyone to treat "Don’t Leave After School" as a side gig or part-time job, not a full-time job.

Something like the security guard uncle’s situation is ideal, working one job and earning two incomes, doubling his monthly earnings.

Other jobs work, too.

You just can’t be doing nothing and expect Ba to hand out money—that’s not going to happen, and Ba doesn’t want everyone to become such people.

"That’s right..."

Chen Ba liked a post and commented below, "Sure, ’Don’t Leave After School’ is currently very popular, and many advertisers are willing to sponsor it, but what about the future?"

"If everyone plays too much, even to the point of losing their jobs, and then the game isn’t popular, the advertisers withdraw, what are people going to do?"

This is also his core viewpoint.

"Don’t Leave After School" can be a game that provides everyone with free benefits, but it can’t become a means of earning a livelihood.

After all, this channel is unstable; today you earn money and are happy, tomorrow there’s no money, won’t you starve then?

"By the way, we hope everyone supports the merchants who advertise in ’Don’t Leave After School’! Because each sponsor is giving real funds, it’s only right to show gratitude when someone provides your livelihood..."

Grabbing the rice bowl and then cursing your benefactor is disrespectful to the sponsors and also cuts off your own financial source.

Chen Ba hopes that every business advertising in "Don’t Leave After School" will receive the respect and courtesy they deserve from the players.

After all, they are really giving money!

You can’t have them pay for advertising one moment, and then the players receiving the money turn around and say the XX product is no good and tell others not to buy it?

Once or twice might be okay.

But if it keeps happening, who would continue sponsoring "Don’t Leave After School," or advertise in this game, or foolishly hand out money?

Luckily, the players are sensible.

Everyone assured Chen Ba they wouldn’t do anything to damage the collective interest of "Don’t Leave After School" players.

As soon as an advertiser arrives, they’re treated as a guest of honor. The players genuinely purchase their products and don’t forget to share them with friends...

Getting paid for a service requires full effort!