Second World Novel
SUMMARY
                                    
                                REVIEWS
                                    
                                He was about to join the beta test on the newest VR games, Second World.But an anomaly threw him into a world with familiar rules, a rule he usually only experienced in a game.Now he must use his past gaming experience in this new world.It was no longer a game, it was survival! A strive to reach the highest level possible.Equipped with dual-class of melee and magic user, John was set on the path to become the strongest character in this brave new world.
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                                    CHAPTERS (946)
- C.946
 - C.945
 - C.944
 - C.943
 - C.942
 - C.941
 - C.940
 - C.939
 - C.938
 - C.937
 - C.936
 - C.935
 - C.934
 - C.933
 - C.932
 - C.931
 - C.930
 - C.929
 - C.928
 - C.927
 - C.926. Duplicating Unique Equipment
 - C.925. War Gains
 - C.924. The End of the Invasion
 - C.923. Let Go with a Sigh
 - C.922. The Three Spear Experts
 - C.921. Sneak Attacks
 - C.920. Fifth Spear
 - C.919. The Last Battle
 - C.918. Disperse and Run
 - C.917. Diving Lava Beam
 - C.916. The End of the Shock Army
 - C.915. The Price for Patriotism
 - C.914. Crumbling Defenses
 - C.913. Facing Old Enemies
 - C.912. Hunting Elementalists
 - C.911. Lake of Death
 - C.910. Chained Storms
 - C.909. Fighting on Multiple Fronts
 - C.908. Experts Clashing
 - C.907. Distributing Bloodlines
 - C.906. A Cross between Beastmaster, Druid, and Battle Monk
 - C.905. Initial Clash
 - C.904. Why is He Here?
 - C.903. Incoming Battle
 - C.902. Chasing the Sneak Army
 - C.901. Charging Through
 - C.900. Abdu’s Decision
 - C.899. Capturing the Traitors
 - C.898. Hidden Treason
 - C.897. Interceptor Army
 - C.896. The Effect of the Missing Supplies
 - C.895. Rushing toward the Supply Line
 - C.894. The Clash between the Dragon Army and Verremor’s First Army
 - C.893. Marching into the Fulgur Region
 - C.892. Preparing the Defenses
 - C.891. Knights of the Round
 - C.890. Protecting Nilrem
 - C.889. Mythical Guild Hero
 - C.888. Guild Armies Match-up
 - C.887. Summoning the Guild Army
 - C.886. Cipher Flight’s Guild Army
 - C.885. Spectacular Explosion
 - C.884. Open Field Battle
 - C.883. Jack’s Declaration of Battle
 - C.882. Anticipation For a Battle
 - C.881. The Enemies Arrived
 - C.880. Joining the Marching Army
 - C.879. Chasing the Marching Army
 - C.878. Third Phase
 - C.877. Becoming Angusticlavian
 - C.876. Bonus Challenge Points
 - C.875. Improved Damage and Defense
 - C.874. Fusing Spells
 - C.873. New Spells
 - C.872. Honorary Magi
 - C.871. Ghost Form
 - C.870. Arrangement of the Turtle Army
 - C.869. The Real Plan
 - C.868. War Planning
 - C.867. General of the Third Army
 - C.866. Invasions
 - C.865. Callan’s Gifts
 - C.864. Council of Virtus’ Legacy
 - C.863. The Luck Stat
 - C.862. Divine Heritage
 - C.861. Successors to the Council of Virtus
 - C.860. Ancestors of the divine factions
 - C.859. Third Battle Against Master
 - C.12 - . Cat And Mouse Through The House
 - C.11 - . Kiting Strategy
 - C.10 - . Power Of An Elite
 - C.9 - . First Encounter With An Elite
 - C.8 - . Another Player
 - C.7 - . Second Day
 - C.6 - . Skeleton Thug
 - C.5 - . Skill Practice
 - C.4 - . Second Class
 - C.3 - . Second Soul Remnant
 - C.2 - . First Combat
 - C.1 - . Second World Beta Test
 
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