Sorry, But I Never Rely On Luck When Playing Cards
Chapter 1197 - 465: The World of Dragons
To go to an Instance, one needed the corresponding Instance Crystal.
If it had been before, it might have been difficult to find, but now Ree Shil knew it probably wouldn’t be too hard.
He just needed to greet the Balance Hall, and he should be able to collect it.
Especially now, let’s not forget that he represents not just the Balance Representative Team.
But also the Balance Card Club, having joined the Balance Representative Team for the Regional Competition.
He sent the relevant information to Museum Director Phoenix, asking him to keep an eye out.
Less than half a day later, Museum Director Phoenix got a message from the General Hall.
The Instance Crystal for "Immortal land Domination" was available at the General Hall.
That Instance World was quite famous.
It was an immense world with a theme of immortal heroes.
Furthermore, the world’s structure was stable, not one of those Primordial Worlds on the verge of extinction.
On the contrary, it was very vibrant.
Many card players who went there had gained considerable rewards.
Of course, the premise is that you need to adapt to the style of immortal heroes.
Ree Shil felt that this would not be a problem for himself.
However, due to storage and logistics reasons, it could not be immediately dispatched.
If he confirmed his request, it could be delivered in roughly ten days.
Previously, Ree Shil had achieved results repeatedly in the big contest, and the perks promised in advance by the Balance Card Club had yet to be fulfilled.
Now, taking this opportunity, it was good timing to make a payment.
Moreover, they said if Ree Shil had any other Instance Crystals he wanted, he could speak up freely.
And indeed, he did have other needs.
After browsing through his main cards and some potential cards, he found several excellent templates for S-rank Cards.
No, it would be more accurate to say they were exceptionally excellent.
Some of them originated specifically from Instance Worlds.
Some were extremely difficult to obtain, while others seemed even easier than the "Primordial Fairy Pill."
There were also some that required a special tool.
The simplified missions were not too difficult either.
Given the current progress of the tournament, maybe by the end of the competitive stages, he could even produce some new S-rank Cards.
Thus, he compiled a list of the Instance Crystals he wanted and submitted it to the Balance Card Club Headquarters.
The response from there was very generous, and they agreed to 80% of the Instance Crystals on the list at once.
The remaining 20% wasn’t that they didn’t want to provide them, but that they didn’t have them or had even never heard of them.
In fact, in the eyes of others, Ree Shil was just asking for some Instance Crystals.
Instance Crystals were merely keys to a world, nothing more.
But in Ree Shil’s eyes, these were keys to obtaining S-rank Cards.
The values seen by both parties were entirely unequal.
Even the General Hall felt like they were losing money and wanted to offer him a substantial amount of cash.
But Ree Shil didn’t take it, as he wanted to keep the opportunity for his later needs.
After sorting all this out, there wasn’t much else to do.
What remained was to wait for the start of the next round of competition.
The rules for the new round were quite unusual.
Since the Cube Card Metaverse also had zodiac years, the year of the Dragon Zodiac was quietly approaching in the schedule.
In celebration or commemoration of this festival, this round’s rules were actually dragon-themed Card Games.
To be specific, it wasn’t Card Games about Dragon Cards, but games within the realm of Dragon Cards.
Each Player had to immerse themselves in their own Dragon Card, becoming a Puppet.
Then, they would compete in a Dragon-themed Instance World to determine the strongest one.
Based on the final ranking of the last person from each Representative Team, the ranking for this round would be decided.
Moreover, because it was to celebrate the year of the dragon, the individual Player who took First place in this round would receive a mysterious gift package prepared by the Organizer.
Some individuals who got wind of this were already eager and determined to secure that First place ranking.
But everyone knew that to take First place, they would need to climb over a significant obstacle.
That obstacle was Ree Shil.
For their own victory, as well as for their Team’s victory, after learning of the rules, the other four Representative Teams were earnestly studying Ree Shil’s Dragon Card Decks.
Museum Director Phoenix had no information about the mysterious gift package.
But this format was indeed highly advantageous for him.
Now, who doesn’t know that he had several S-rank Dragon Cards in hand?
If the requirement was to immerse oneself in one’s own Dragon Cards, then wouldn’t his cards be the strongest?
And when it comes to controlling such matters, his skills were not lacking either.
Previously, under the rigorous training of Wolf Fox Spinach, he had thoroughly polished up his Puppet Controlling Technique.
However, when it comes to control, aside from Players like Ree Shil with strong Dragon Cards, another type of Player was also at an advantage.
That is, those born of the Dragon Clan.
In the online virtual mode adopted by the Regional Competition, the actual races behind the players’ avatars were mostly unknown to the audience.
Among them, several Players came from the Dragon Clan.
Other races would certainly need time to adapt when controlling Dragon Card Puppets, as the races differed.
For example, asking Players from the Treeman Clan or Skeleton Clan to control Dragon Card Puppets would definitely raise the threshold for adaptation.
In fact, even Ree Shil, who was of the Human Tribe, encountered difficulties during the trial phase.
Firstly, the choice and confirmation of the cards were on the agenda.
This time, the selection was different from before—it was not simply about choosing one card.
One had to first pick a template.
This template had to be a Dragon Card; the grade of the card determined the initial number of attributes it could carry.
And as a template, it had to take on at least one attribute.