The Primordial Record

Chapter 2220: A Third Player

The Primordial Record

Chapter 2220: A Third Player

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Chapter 2220: A Third Player

Even for a power like the Painter, this was a delicate operation.

The Luminious were not necessarily loyal to it; they had been raised in a manner that forgoes the concept of loyalty, because it disdains such a concept, but they were aesthetic objects, in the Painter’s old and original sense of that word, and the Painter had a lifetime of practice in moving aesthetic objects across boards.

The Painter retrieved seventeen of the Luminious and it refurbished them. It gave each of them a small, specific purpose to perform within the long move.

Eos could see within the domain of the Painter, and so also did the Painter see into his own. With this knowledge, it was able to forge the Luminious into beings that could exist inside the Origin Tree, but naturally, it had to remove some of the advantages of these Luminious to make it possible; it made them powerful in other ways.

One of them, which had once been Luminious Architecture, was set the task of suggesting quietly, at the level of taste, that the new worlds of the Origin Tree be built in the geometries of the old Existence.

Architecture cannot be coerced into a shape; that is not how buildings work. But Architecture can be flattered.

The fragment whispered, across a trillion trillion worlds of the Tree, that certain ratios were classical, that certain proportions were mature, and certain forms were what real cities looked like.

Architects of those worlds, none of whom suspected they were being whispered to, found themselves drawn to the old shapes.

The cities of those worlds, generation by generation, came to look like the cities of dead places. The inhabitants felt, without knowing why, that they were living in the past.

Eos saw this happening and did not destroy these transformed Luminious, which would have created exactly the dramatic delta the Painter was hunting for, but by adding to the architectural conversation a thousand small new ratios that no dead place had ever used.

Quietly. In dreams where you could find the offhand sketches of half-asleep apprentices, he began placing the architectures of the new worlds, and so the second half of the first age, became hybrids, as old shapes carrying new proportions, and new geometries were laid over old foundations, and the inhabitants of those worlds came to feel, without knowing why, that they were living in something, but they could not say what.

The Painter’s fragment of Architecture went silent, as it became silent, built to suggest the past, and now its suggestions were being absorbed into a present that was using them for new purposes, and it could no longer parse what its suggestions were doing in the worlds it was whispering to.

Eos did not destroy; instead, he was absorbing, following the principles of Origin and his understanding of his Telos.

This, the dialectic of move and counter-move at the level of taste, was how the long game proceeded.

It was unimaginably slow, and yet unimaginably consequential, and at this point, Eos could only face this game alone, knowing that before him, forty-three others had failed.

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In the seven hundredth billion Cosmic Era of the first age, the Painter brought up the matter of the child.

He did not directly bring up this issue. The Painter and Eos had not, since the first sitting, spoken in any direct fashion.

The game was played on the board, and conversation across the table would have been bad form in the same way that a chess player making small talk during a serious match would be bad form. But the Painter, in arranging a sequence of pieces near the seventeenth branch of the Tree, paused, and Eos, watching, understood the pause to mean we should discuss the third piece, and so the two of them, by mutual unspoken assent, lifted their attention from the board for a single span of mutual conversation that lasted, in their reckoning, no longer than a breath.

"Vraegar, your son has hidden it," the Painter said. Its voice was the same brisk, amused voice it had been at the beginning. "I cannot see it. I assume you cannot see it either, or you would have moved against it."

"I can see it," Eos said. "I am letting Vraegar hold it."

"Why?"

"Because Vraegar has decided to. And because what is in that chamber is not what we thought it was at the first sitting. It is not a piece I placed and forgot. It is also not a piece you placed."

"I have established that," the Painter said.

"Then we agree on the question."

"We agree on the question. We do not yet agree on the answer." The Painter paused. "I have a hypothesis. I would prefer not to share it."

"That is your right."

"Will you share yours?"

Eos considered for a long moment.

"I do not yet have one, I believe," he said at last.

"Acceptable."

The matter was set aside.

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In the chamber Vraegar had built, in the deepest stratum of the oldest Origin Realm, the small white-haired child sat with his hands folded and watched the wall for a long stretch of trillion years and did not make a sound.

He was patient as he had spent eternities being patient.

The waiting was the most familiar thing in his existence, and he was, in his own quiet way, learning the rhythms of the long move as it played out around him.

Vraegar’s chamber was sealed, but it was not sealed against the substrate of the new Existence in a deep enough way to prevent the child from feeling, at the very edges of his perception, the slow shape of the game.

He could feel Eos move. He could feel the Painter move. He could feel Erosion working in the outermost worlds and the small pulsing nudges of joy that Eos was using to silt the deltas of suffering.

Rowan could feel, faintly, his older self, Eos, at the center of the geometry, distributed across the new Existence in the way only the Telos of an Existence could be distributed.

He found, after a great while, that he had begun to model the game in his own way.

He did not know yet what he would do with the model. He had no goal that he had articulated to himself. He simply, in the long quiet of his chamber, was learning.

He had always been a fast learner, because while he did not have the body of Eos, his mind and his talent remained the same, and that was a terrifying thing.

Eos always undersells his talent, but he was arguably the greatest genius to ever walk Existence for a long time, and his Incarnation, given all the time it needed, even without reaching the tenth-dimensional level, was a very dangerous being in his own right.

Vraegar, whether by accident or design, had given Rowan the chance to study the fabrics of Existence and see how the game was being played.

And without any grand gesture, something that Eos or the Painter could never predict happened: a third player had appeared.

And with a small gesture, Rowan made his opening move.

It was a slower opening than either of the other two had made. It would take the rest of the first age and most of the second age to fully unfold. But it was an opening. And in the long retrospective view that some scholars would later attempt, this, not the laugh of the farmer, not the seam of Erosion, but the small white-haired child in a sealed chamber learning the rhythms of his older self’s game, would be considered the true beginning of the long move.

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