Lord Game: I Have 100 Million Talents
Entering a mysterious Lord Game.Qin Feng originally thought.He would meet his end inside like cannon fodder.But he never expected that his golden finger, which had been silent for eighteen years, would actually activate at this very moment.Core module Riding and Cutting 2: Bannerlord and some MODs are being forcibly activatedBloodthirsty: Killing enemies allows for infinite growth and also grants extra resourcesWar Merit Enfeoffment: When subordinate soldiers defeat a hero, they will be enfeoffed as heroes and gain a portion of the opponent's abilitiesSurvival of the Fittest: The longer subordinate soldiers survive, the stronger their own combat power becomesRecruit Prisoners: Capture a portion of the enemy in every battle, and over time, they can be recruited with a 100% success rateMiddle-earth Warhammer
- C.221 - 3: The Overwhelmingly Invincible Wing Connection Soldier Type: Sielo Flame Envoy Wolf Cavalry
- C.220 - 3: The Invincible Wing Connection Soldier Type, Sielo Flame Envoy Wolf Cavalry
- C.219 - 3: The Invincible Wing Connection Soldier Type: Sielo Flame Envoy Wolf Cavalry
- C.218 - 2: An Extraordinary Peak with 30,000 HP, Are You Scared Yet?
- C.217 - 2: A 30,000 HP Extraordinary Peak, Are You Scared?
- C.216 - 2: A 30,000 HP Extraordinary Peak, Are You Scared?
- C.215 - 1: The Gulad Empire Fighting on Three Fronts
- C.214 - 1: The Gulad Empire’s Three-Front War
- C.213 - 1: The Gulad Empire’s War on 3 Fronts
- C.212 - 122: Flame Emperor Galukasa 2
- C.211 - 122: Flame Emperor Galukasa
- C.210 - 121: Mass-producing Invincible Sielo Knights (Part 2)
- C.209 - 121: Mass-Producing Invincible Sielo Knights
- C.208 - 120: Survival of the Fittest, War Merit Enfeoffment, Hero Legion
- C.207 - 120: Survival of the Fittest, War Merit Enfeoffment, Hero Legion
- C.206 - 120: Survival of the Fittest, War Merit Enfeoffment, Hero Legion
- C.205 - 119: Middle-earth Warhammer Teleportation Gate, Vampire Culture Soldier Type (3)
- C.204 - 119: Middle-earth Warhammer Teleportation Gate, Vampire Culture Soldier Type (Part 2)
- C.203 - 119: Middle-earth Warhammer Teleportation Gate, Vampire Cultural Soldier Type
- C.202 - 118: Just How Many Lord Talents Does This Guy Have?
- C.201 - 118: Just How Many Lord Talents Does This Guy Have?
- C.200 - 118: Just How Many Lord Talents Does This Guy Have?
- C.199 - 117: The King of War’s Fleeting Glance, Exclusive Authority, Eye of the Hunter
- C.198 - 117: The King of War’s Fleeting Glance, Exclusive Authority, Eye of the Hunter
- C.197 - 117: The King of War’s Fleeting Glimpse, Exclusive Authority, Eye of the Hunter
- C.196 - 116: Su Mumu’s Mysterious Talent (Part 3)
- C.195 - 116: Su Mumu’s Mysterious Talent (Part 2)
- C.194 - 116: Su Mumu’s Mysterious Talent
- C.193 - 115: Terrifying Hard Control Magic
- C.192 - 115: Terrifying Hard Control Magic (2)
- C.191 - 115: Terrifying Hard Control Magic
- C.190 - 114: Divine Descent, Arthas, Soloing the Evil God Players’ Hideout
- C.189 - 114: Divine Descent, Arthas, Soloing the Evil God Players’ Hideout (Part 2)
- C.188 - 114: Divine Descent, Arthas, Soloing the Evil God Players’ Hideout
- C.187 - 113: Unbeatable, Untouchable, Outrageous, and Freakish
- C.186 - 113: Unbeatable, Untouchable, Outrageous, Insane (Part 2)
- C.185 - 113: Can’t Win, Can’t Provoke, Outrageous, and Broken
- C.184 - 112: Holy Empire Shurima (3)
- C.183 - 112: Holy Empire Shurima 2
- C.182 - 112: Holy Empire Shurima
- C.181 - 111: Module! Clan Manager! Starting the Era of Three-Front Combat
- C.180 - 111: Module! Clan Manager! Beginning the Era of a Three-Front War
- C.179 - 111: Module! Clan Manager! Starting the Era of a Three-Front War
- C.178 - 110: Unlocked, More Wild Monsters, Great Pioneer, Necromancer Champion
- C.177 - 110: Unlock, More Wild Monsters, Great Pioneer, Necromancer Champion
- C.176 - 110: Unlocked, More Wild Monsters, Great Pioneer, Necromancer Champion
- C.175 - 109: Late-Night Duo Training
- C.174 - 109: Late Night Duo Training (Part 2)
- C.173 - 109: Late-night Duo Training
- C.172 - 108: Fulfilling the Bet Ahead of Schedule: World Conquest Begins with the White Wolf Empire
- C.171 - 108: Completing the Wager Early, Starting the World Conquest from the White Wolf Empire
- C.170 - 108: Completing the Bet Ahead of Schedule, Conquering the World Starting with the White Wolf Empire
- C.169 - 107: The Early Arrival of the Extraordinary Era! Becoming a One-Star Superman
- C.168 - 107: The Extraordinary Era Arrives Early! Becoming a 1-Star Superman
- C.167 - 107: The Extraordinary Era Arrives Early! Becoming a 1-Star Superman
- C.166 - 106: Magically Modified Necromancer! A Small-Scale Undead Calamity
- C.165 - 106: Magic-Modified Necromancer! A Miniature Undead Calamity
- C.164 - 106: Magically Modified Necromancer! Miniature Undead Calamity
- C.163 - 105: Please Select Your Identity Card: Yurik Priest, Necromancer, Curse Singer?
- C.162 - 105: Please Choose Your Identity Card: Yurik Priest, Necromancer, or Curse Singer?
- C.161 - 105: Please Select Your Identity Card: Yurik Priest, Necromancer, or Curse Singer?
- C.160 - 104: The One True God of the Late Game! The King of War
- C.159 - 104: The One and Only Late-Game Overlord! King of War
- C.158 - 104: The Definitive Late-Game Overlord! King of War
- C.157 - 103: Level 10 Divine Chosen Lord! New Talent! Gate of War
- C.156 - 103: Level 10 Divine Chosen Lord! New Talent! Gate of War
- C.155 - 103: Level 10 Divine Chosen Lord! New Talent! Gate of War
- C.154 - 102: Wing Connection Soldier Type, Desert Wolf Cavalry, Unlocking "Squad Enhancement
- C.153 - 102: Wing Connection Soldier Type, Desert Wolf Cavalry, Unlocking "Squad Enhancement
- C.152 - 102: Wing Connection Soldier Type, Desert Wolf Cavalry, Unlocking "Squad Enhancement
- C.151 - 101: Can I trust you?
- C.150 - 101: Can I Trust You? (Part 2)
- C.149 - 101: Can I Trust You?
- C.148 - 100: United Against Evil
- C.147 - 100: A United Front Against Evil (Part 2)
- C.146 - 100: A United Front Against Evil
- C.145 - 99: Turning the Tables! The Self-Destructing Mighty Fox
- C.144 - 99: Desperate Comeback! Self-Destructing Mighty Fox
- C.143 - 99: A Desperate Reversal! A Show of Force
- C.142 - 98: The FSC Alliance in Full Force, The Void Gates Out of Control
- C.141 - 98: Full Mobilization of the FSC Alliance, Mass Meltdown of the Void Gates (Part 2)
- C.140 - 98: The FSC Alliance’s All-Out Mobilization, The Void Gates’ Collective Loss of Control
- C.139 - 97: New Mod! Survival of the Fittest! More Wild Monsters
- C.138 - 97: New Module! Survival of the Fittest! More Wild Monsters
- C.137 - 97: New Modules! Survival of the Fittest! More Wild Monsters
- C.136 - 96: End, Harvest, Promotion
- C.135 - 96: End, Harvest, Promotion (Part 2)
- C.134 - 96: End, Harvest, Promotion
- C.12: Slaying the Ratman Leader
- C.11: The Poison Arrow Tribe’s Night Raid
- C.10: The "Zoo" Soldier Type with Maxed-Out Cost-Effectiveness
- C.9: A Bandit-Style Startup... No, a Zoo Startup
- C.8: Fire Fox’s Hidden Talent, The Angler
- C.7: Recruit Prisoners, Combat Soldier Type, Fire Fox
- C.6: Mod! Middle-earth Warhammer
- C.5: King of War! Riding and Cutting Dominator
- C.4: Lord’s Destiny
- C.3: Bloodthirsty
- C.2: Lord’s Hall
- C.1: Divine Chosen Lord






















