Who Designed This Underworld Dungeon?-Chapter 1139 - 739: You Said You Don’t Want to Be Here
The structure of the Fire Transmission Ceremony site has already undergone significant changes in the details everyone is familiar with.
Although everyone was shouting about setting off just now, in actuality, they spent about half an hour running around the Fire Transmission Ceremony site, trying to find more details of the changes.
Todd and Discouragement Brother sat to the side watching Hevi and the others running back and forth.
You ask them why they aren't lending a hand.
Because Todd had hardly explored the Sain Dungeon before, everything about the Fire Transmission Ceremony site was seen on Image Stones, so to speak, he's a cloud player. Asking him to find details of changes? You might as well kill him.
As for Discouragement Brother... he's just a residual shadow. He can't do anything, and expecting a residual shadow to help explore the Dungeon and speak about changes in the same scenery?
That would be a bit of fourth-wall-breaking horror.
Not long after, Hevi and the others came back from the graveyard near the deep underground passage, each wielding a weapon, and continued to head towards those constructions built on the mountains that could be forts, castles, or city walls.
The reason they went to scavenge equipment this time was that everyone's Repair Light Powder was almost used up.
In truly intense adventures, weapons break quite quickly. In the past, adventurers had to carry several weapons on them and switch out a broken one in a hurry. If they needed repairs, they had to find a blacksmith, so no one would risk using precious weapons in battle. If they broke and no one could repair them, it would be a disaster.
The emergence of Repair Light Powder changed this situation, even greatly altering adventurer habits. Carrying a few Repair Light Powders is much easier than carrying several weapons, and continuously using the same weapon allows for practice matching oneself with the weapon... All in all, the benefits are numerous.
Hevi and the others still have a small amount of Repair Light Powder with them, but now they are unwilling to use it.
"Why not use it?" Todd couldn't help but ask.
"Because the habitual weapon contributes greatly to combat power," Hevi attempted to find the feel of the twin-hand greatsword plucked from the graveyard. "Think, if the Holy Light Church people come out before we do, we might face an ambush when we emerge. At such times, any combat power shouldn't be wasted, so now we use unfamiliar weapons to bear it."
Right, Hevi and the others also have to be wary of threats from the Holy Light Church.
Todd has something to say but doesn't know if he should.
He thinks the Holy Light Church probably won't come out before them.
After all, no Divine Man there is likely to think of curling up in a bird nest to disguise as an egg and getting carried off by a giant bird to open a new path, such dreamlike actions.
Hiss, thinking of it this way, exploring the Dungeons indeed requires a bit of imagination.
As soon as they approached the bridge, several animated corpses covered in tattered equipment suddenly pounced towards them. Their agile movements made it hard to believe these guys were the slow-moving minor foes known as animated corpses.
The Starfire Knights rushed forward to try out their new weapons and ultimately found out—
"Wow, this thing is really handy!"
Hevi stared in some surprise at the twin-hand greatsword stained with the blood of living dead soldiers in his hand.
"The balance is quite perfect, the sword's structure is reasonable and fluid, the sharpness just right, and the combat skill Patience is straightforward and practical... Is this truly a weapon I can casually pick up?"
It seems he couldn't praise enough the excellent qualities of the twin-hand greatsword in his hand.
"Why are you surprised? Sain's weapons have always been like this," remarked a Starfire Knight while slashing with a straight sword dropped from a graveyard skeleton's hand.
"Isn't it just more satisfying to say it? Besides, this weapon, I think, is quite handy even by Sain's standards."
Hevi steadied himself and roared, splitting two approaching living dead soldiers in half with one strike. 𝚏𝕣𝐞𝗲𝐰𝕖𝐛𝐧𝕠𝕧𝚎𝚕.𝐜𝚘𝗺
Sain Dungeon, or rather all Dungeon-produced weapons have one trait, which is that the inside of identical-looking weapons essentially will not differ.
The main reason is that when City Lords place weapons inside Dungeons, they are basically replicated from the same prototype, making it efficient and adventurers actually like it since the quality is stable.
Gong Qiying fully utilized Sain Dungeon's characteristic that even identical weapons may bear different combat skills, and based on these combat skill types, the weapon itself would produce attribute changes.
Using the same prototype to replicate ensures the minimum standard of the weapons, while the varied combat skills raise their potential. This makes adventurers always willing to pick up any weapon encountered in Sain Dungeon adventures, just in case they stumble upon rare combat skills like Frozen Frost Step to score big.
It's said that now there are still keen adventurers dedicating themselves to mapping rankings based on combat skill strength. Chasing strength seems to be an indispensable facet for every adventurer.
After climbing the stairs, everyone reached this structure built upon mountainous terrain, the prominent fortress was not far away, and beyond the fortress seemed to be a more substantial but stylistically different structure.
Does it look like an ancient city?
Only upon formally ascending here did everyone discover that it wasn't the city walls, military forts, and such constructions they imagined, but rather seemed more like... a settlement built against the mountain?







