This Is Not a Bug but a Game Feature
Chapter 377 - 239: Karma Evil Cultivators, Their Deaths Are Not to Be Mourned!
As an MMORPG, "Cultivation Fantasy" is like other games; it also features PVP gameplay.
PVP is free PK.
As long as players leave the safe zone, they may be maliciously attacked by other players. Attacking or even killing players without cause will result in a deduction of merit and increase in karmic force.
When Chen Ba initially designed this PVP gameplay, he intended to simulate the "murder and treasure snatching" process in the Cultivation Realm, allowing players to experience its brutality and darkness.
The idea was good.
Since other MMO games also have such mechanisms, Chen Ba didn’t think there was any problem with it.
But surprisingly, in "Cultivation Fantasy," due to the presence of merit and karmic force, the free PK unexpectedly turned into a "Good vs Evil" faction conflict.
"Dual faction gameplay?"
"Exactly! It’s somewhat like the Horde and Alliance brawls in World of Warcraft, but the actual game environment is even more brutal."
Chen Ba explained, "Killing Karma Evil Cultivators on the karmic force route will reward merit, whereas killing normal Merit Cultivators not only yields no reward but also deducts merit..."
A normal person knows how to choose.
Similarly, Evil Cultivators on the karmic force route need endless karmic force to enhance their power.
To put it plainly, Chen Ba initially hadn’t designed any so-called faction gameplay. He intended for free PK, where grievances are resolved with revenge, dislike someone, just kill and snatch treasures.
But because of the merit and karmic force system, players created two factions themselves.
And between these two factions, there exist significant conflicts and contradictions. On the surface, to increase strength and improve the Cultivation Realm, one needs to kill players from the opposing faction.
In secret, the merit route players and the karmic force route players are two completely opposite groups, disliking each other naturally leading to arguments.
"Hypocrite, lapdog of the Heavenly Dao!"
"Foul-mouthed, polluting the game!"
Karmic force players make up a minority, not even half, only about thirty percent. But each of these players is powerful, including rich spenders and skilled experts, claiming undefeated in the same tier is not an exaggeration.
Precisely because of this, this seemingly unbalanced "dual faction" gameplay strangely maintains balance, and the Merit Cultivators side does not hold the advantage.
"So that’s how it is..."
Lu clicked his tongue, "I thought everyone in ’Cultivation Fantasy’ had such high moral standards, each a moral beacon!"
"How could it be!"
"Indeed, such situations exist, those who pursue merit rewards do have high standards, maintaining integrity even when playing other games."
Chen Ba laughed and said, "But those who pursue karmic force aren’t like that, because they only want karmic force, their average standards are worrying."
Better ones might just be foul-mouthed, liking to curse and insult others in the game, without excessively vile behavior.
But those Evil Cultivators willing to do anything for power, their bottom line is much lower...
"The Heavenly Dao Program runs in the background, monitoring player behavior, besides awarding merit, it also grants karmic force."
Chen Ba shared a little-known fact.
This is also something most people overlook or even underestimate. Because for the majority of players, karmic force is purely a menace, who would want such a thing?
But they don’t want it, players on the karmic force route do!
"So..."
Chen Ba raised his eyebrows, smiling ambiguously, "Not only does ’Cultivation Fantasy’ have a batch of high-standard merit players, but also a batch of karmic force players chasing chicken and harassing dogs, indulging in vile deeds."
"What do you mean?"
Lu didn’t quite understand, does Brother Ba mean that the Heavenly Dao Program in ’Cultivation Fantasy’ has some negative uses due to a bug?
"Of course there is!"
Before Chen Ba could speak, Yang Dong already imagined a possibility, unable to help but cynically comment, "If someone is using a bug to farm merit, surely someone is using a bug to farm karmic force."
Players have divisions of good and evil, different factional stances, but game bugs don’t...
It’s like a watermelon knife; some use it to cut watermelons, others use it to stab people. People have divisions of good and evil, but the knife as a tool does not.
"What you said is right."
Chen Ba nodded, "Indeed, some karmic force players are using our game’s bug to stir trouble in other games, making a complete mess of them."
Everything is for becoming stronger!
Killing dishonorable foreigners can gain merit, then by helping dishonorable foreigners kill local players, wouldn’t karmic force soar?
Killing cheaters can gain merit, so logically, using cheats to kill lawful players, couldn’t that also gain karmic force?
Lu: "..."
He internally exclaimed, what a guy!
Merit players call these karmic force players Evil Cultivators, attacking on sight. He previously thought this was too excessive.
Isn’t it just different playstyles, different gameplay factions? Calling others Evil Cultivators, rallying everyone to deal with them without regard for chivalry, isn’t that too extreme?
But now, after listening to Brother Ba’s explanation, he can only say it’s well-deserved! When dealing with these wicked individuals, there’s indeed no need for chivalry, those guys were too lenient!
"Is this how the game is played?"
Lu was puzzled; initially, he was already surprised that players could gain merit by killing foul-mouthed foreigners in other games.
Unexpectedly!
"Cultivation Fantasy" has even more heavyweight evil players, doing nothing but vile, harmful deeds just to strengthen themselves and increase karmic force.
"Don’t worry, such players aren’t many; most people have their own boundaries, at most cursing and insulting others, it doesn’t go as far as doing such things."