This Is Not a Bug but a Game Feature

Chapter 378 - 239: Karma Evil Cultivator, Death Is Too Light a Punishment!

This Is Not a Bug but a Game Feature

Chapter 378 - 239: Karma Evil Cultivator, Death Is Too Light a Punishment!

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Chapter 378: Chapter 239: Karma Evil Cultivator, Death Is Too Light a Punishment!

Chen Ba explained, "But there really is a small group of players who act recklessly, resorting to any means necessary for power, tarnishing the reputation of ’Cultivation Fantasy’ everywhere..."

Recalling the phone call he received this morning, Chen Ba couldn’t help but laugh.

The call was from a competitor.

The head of that competitor told Chen Ba over the phone that their Moba game suddenly had many players going AFK, being verbally abusive, and harassing teammates.

"What does this have to do with me?"

Initially, Chen Ba was puzzled. Your game has a problem, what does it have to do with him? He doesn’t even play that game, so it couldn’t possibly be him giving instructions, right?

"It really is your fault!"

"Do you know where these players came from? They’re all players from your ’Cultivation Fantasy’. Can’t you do something about them?"

Chen Ba: "..."

With evidence brought to him, even if Chen Ba had the thick skin of a city wall, he felt embarrassed and awkward.

The Evil Cultivators, indeed, they deserve to die!

These Evil Cultivators wreak havoc in the Immortal Spirit Realm, and for the sake of Karmic Force, they even wreak havoc in other games, making Chen Ba lose face in front of his peers, which is truly unforgivable.

Because of this, Chen Ba specially called a meeting to discuss whether to remove the special "Karmic Force" mechanic.

"The existence of the Karmic Force mechanic does indeed have a negative impact on ’Cultivation Fantasy’, but I think this mechanic should not be removed."

Yang Dong voiced his opinion.

He said that how players play the game is their freedom. As game developers, the most they can do is watch from the sidelines; issues in the game should be solved within the game.

If Karmic Force is removed, the game will only have the path of merit, which would be a torment for many players who dislike restraints and crave freedom.

Moreover, this isn’t good for the game environment.

Half of the credit for the current harmonious atmosphere and high-quality player interactions in ’Cultivation Fantasy’ should be attributed to these Evil Cultivators.

As they say, red flowers need green leaves."

Without these Evil Cultivator players as a contrast, how could the quality and sophistication of the merit path players stand out?

"I think so too."

Lu expressed his agreement, sharing Dong’s opinion that Karmic Force should not be removed, but rather patched to limit some players.

How many Karmic Force players are there, really?

Compared to the vast number of merit path players, the impact of these Karmic Force players is very limited, and overall, the pros outweigh the cons, so there’s no need to remove it.

Most importantly...

These Karmic Force players, to farm Karmic Force and enhance their power, do bad things everywhere.

Their behavior sounds extremely vile, enough to be punished severely, even executed.

But what does this have to do with ’Cultivation Fantasy’? What does this have to do with Tianba Studio?

As long as they don’t farm Karmic Force at the expense of Tianba Studio’s games, they can just turn a blind eye and pretend they didn’t see anything.

Complaints from competitors are their concern; ban the offending players if necessary. Tianba Studio isn’t obligated to solve their problems for them.

"Makes sense!"

Chen Ba thought about it and felt Lu was right; as long as these Karmic Force players don’t act recklessly in Tianba’s games, there’s no need to manage them.

Going so far as to cheat to farm Karmic Force?

How terrible! But what does that have to do with Tianba? If someone cheats in a game, just ban them in that game.

It’s not like if Player A cheats in ’XX Assault’, Tianba Studio would ban their ’Cultivation Fantasy’ account, right?

That just doesn’t make sense.

As for trash-talking, going AFK, and not playing properly, Tianba Studio can’t control that either.

The only thing they could do is send a bunch of "merit" players to purge these few Evil Cultivator Karmic Force practitioners.

"Huh?"

Lu and Yang Dong widened their eyes in surprise and asked, "Send merit players to purge these Karmic Force players?"

"Yes, you heard it right."

"In the game, aren’t there daily bounty quests? We can modify it to add some new bounty quests."

Chen Ba explained, "For example, if a particularly evil Karmic Force Evil Cultivator is wanted, players can accept the quest, then go into other games to capture and punish them."

"Upon completing the quest, they can receive a bounty of merit rewards! With such merit, I’m sure players would be very willing to take on these bounty quests..."

Ultimately, all evil will be brought to justice!

The idea that Chen Ba came up with is actually fighting poison with poison, getting merit-seeking players to chase and capture the unruly Karmic Force players while playing other games.

Whether punishing them directly in the game or reporting them for a ban, they’ll get plenty of merit rewards.

Driven by merit rewards, there’s no fear those players won’t be tempted. As long as someone is tempted, the Karmic Force players will have a hard time.

"It’s a pretty good idea. But I have a question..."

After a moment of hesitation, Lu said, "The bounties you’re talking about should be cross-game, right? But if they’re cross-game bounties, how do the merit players find the Evil Cultivators?"

If Zhang San accepts a bounty for Karmic Force player Li Si, how would Zhang San know what game Li Si is playing or even what name Li Si is using in other games?

"The Heavenly Dao Program!"

Chen Ba knew what Lu was worrying about and explained, "Don’t get me wrong, I’m not suggesting we directly leak player privacy, just add a notification feature." 𝗳𝚛𝗲𝕖𝕨𝕖𝗯𝚗𝚘𝕧𝕖𝗹.𝗰𝗼𝕞

If Zhang San has ’Cultivation Fantasy’ running in the background and goes to play League of Legends, and Li Si also has ’Cultivation Fantasy’ running while playing League of Legends.

If both of them have the game running in the background, then when they are matched into the same game, the Heavenly Dao Program will notify them, telling Zhang San and Li Si: "You’ve encountered a merit/Karmic Force player!"

There’s no need to know who the other person is.

As long as you defeat the other side, even if you haven’t accepted a bounty quest in advance, you’ll automatically complete the bounty and receive the corresponding reward.

Of course!

The prerequisite for achieving this is having ’Cultivation Fantasy’ along with the Heavenly Dao task process running in the background, with the "Alert Notification" feature enabled.

If you exit ’Cultivation Fantasy’, preventing the Heavenly Dao program from real-time monitoring, or if the alert notification is not enabled, it won’t work.

"Good, good, good!"

Lu was quite speechless and couldn’t help but complain, "Has ’Cultivation Fantasy’ really turned into an idle game, where players just log in and idle to play other games?"

"As much as I hate to admit it, that’s exactly it..."

Chen Ba was also embarrassed.

Since the cross-game merit farming bug was exposed, ’Cultivation Fantasy’, as an MMO, had quickly become an idle game.

Wow, with hundreds of thousands of players online at the same time, this game should be very popular, right?

Ah yes, it’s really popular!

But when you log in, you’ll find that those hundreds of thousands of players online are 90% idling in safe zones, characters motionless.

Where have they gone?

Not to the restroom, not just playing on their phones, they’re all running ’Cultivation Fantasy’ in the background and playing other games.

Some are sniping in FPS games, some are laughing while jungling in Moba games, some are overloading brains in Teamfight Tactics, some are in fighting games throwing uppercuts and lowercuts...

They’re playing all kinds of games, except for ’Cultivation Fantasy’!

That’s why, even though ’Cultivation Fantasy’ got popular, there hasn’t been a loss of players in other games, like nothing changed in the PC market.

No kidding!

These hundreds of thousands of players, what games they played before, they still play the same now; ’Cultivation Fantasy’ just runs in the background, where’s the player loss for other games?

Online, you often hear people say that the configuration demand for ’Cultivation Fantasy’ is quite high, needing at least 16G of memory to play.

But the official recommended configuration is only 8G memory; why is there such a big discrepancy?

That’s because, with only 16G of memory, can you run ’Cultivation Fantasy’ in the background while switching screens to play other games!

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